Gunter Benson, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he usually wears his tan robe and has his trident always slung over his shoulder. He has a long chestnut beard with little hanging trinkets. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He loves telling others what to do and how they should feel about things. He misses his home and complains about the freezing weather, even in summer.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Gunter was born on a far northern island where he grew up under the tutelage of his mother, an expert Carpenter. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To clean up the streets; and he wants nothing more than to rejoin the army
Ideals: Opinionated. Flaws: Disease. Bonds: Immigrant, Military, Guardian. Occupation: Carpenter
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 12 (+1) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +2
Possessions: 300 gp.
Roland Kimberley, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears just a tan suit. His hair is golden and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is an amazing painter.
History: Sold as a small child to a wizard, Roland was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Brilliant and gifted he never wanted to apply himself. He has built up a small fortune and can afford his own way.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he is greedy
Ideals: Gifted. Flaws: Sensitive. Bonds: Mentor, Rich, Debt. Occupation: Layabout
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. Zircon (60 gp).
Arnold Tatum, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears long strands of jet and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears a feathered hat to hide his balding. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He has a massive crush on the younger sibling of the Seamstress who has hired him part-time. As long as the job gets done he does not care how it got done.
History: He was always a brilliant, if unscrupulous mind. He has chosen to use the inheritance that was left to him frivolously. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Professionalism, Logical. Flaws: Insane. Bonds: Rich, Has a crush. Occupation: Seamstress
Voice: Strong lisp
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 6 (-2) | 15 (+2) | 10 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
Tim Jacobs, Male Human [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'8" when asserting himself. He is bald on top and has large silver tufts of hair around his ears. His fierce hazel eyes like to dwell on things.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a bit of a xeno-phobe, disliking non-Humans.
History: Tim lived on a farm with his father, near the main road leading to a nearby town. His druidic abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A strong sense of loyalty to Human people; and human compassion
Ideals: Passionate, Gifted. Flaws: Ugly, Racist. Bonds: Family. Occupation: Jeweler
Voice: Mousy voice
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 8 (-1) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 900 sp.
Dean Kensley, Male Human [Permalink]
Personal [hide]
Description: This man wears bulky tan painted plate armor. He has a penchant for wearing a ring with an oversized opal on his right hand. He sports a flattop hair cut. He has gray eyes.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. Dean enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Dean was born with his mother's beautiful face. His martial abilities were realized during a raid on his village. Due to his spouse's obsession with being a Assassin they were divorced and he won custody of their daughter. He worked as a Marshal, and he later adopted a second daughter.
Motivation: He uses money and sex appeal to get what he needs; and he is greedy
Ideals: Gifted. Flaws: Hedonist. Bonds: Rich, Attractive, Family. Occupation: Marshal
Voice: Thin and wheezing
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 7 (-2) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4
Possessions: 20000 cp. 8 Acid flasks. 1 Everburning torch.
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Their contribution stands as a beacon of hope for all adventurers!
