Robert Bradley, Male Human [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He dresses in collared shirts and wears a proper scarf over his head. His whole body is exceptionally muscular. His tied-back hair is blonde. He wears a mask on his face.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: The child of western immigrants he idolized his father. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was always very intelligent and has formed a secret society of freemasons.
Motivation: Wants to raise his children well; and find a way to reverse the transformation of his brother
Ideals: Passionate. Flaws: Fearful, Secretive. Bonds: Immigrant, Family. Occupation: Healer
Voice: Jittery and nervous
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 23 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 8 (-1) | 9 (-1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 1000 sp. Aquamarine (700 gp). Sard (40 gp). Aquamarine (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hunter Brixton, Male Human [Permalink]
Personal [hide]
Description: He is dressed in a clean grey cloak covering his clean studded leather. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His blonde hair is lengthy. His amber eyes dart from person to person.
Personality: He is a hateful person. He taunts others and blames them for his problems. Flattery will make him almost putty in your hands.
History: He was raised in a white middle class family as the only child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and he seems to be bored by most things
Ideals: Logical. Flaws: Antagonistic, Selfish, Mundane. Bonds: Attractive. Occupation: Mortician
Voice: Eastern European accent
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 6 (-2) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Tim Blyth, Male Human [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His attire stands in sharp contrast to his hammer, which is beautifully polished and possesses an ornate carving of a rose on it. His blonde hair, when down, is lengthy. This hazel eyed southerner is not easily forgotten.
Personality: Eccentric and domineering, Tim will drive conversation. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: Born in the south to a Adventurer, Tim learned a great deal about his father's area of expertise. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He struck the Adventurer job and began his own company from there.
Motivation: He has decided he is irredeemable.
Ideals: Extrovert. Bonds: Rich, Criminal record, Job, Slave. Occupation: Adventurer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 12 (+1) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
Possessions: 2100 sp. Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Gold and topaz bottle stopper cork (700 gp). 1 Simple lock. 1 Masterwork Musical instrument. 1 Healer’s kit.
Hunter Hadleigh, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a grey shirt with thin green vertical stripes and violet pants. His brown hair is cut short with large spiked bangs in the front. His eyes are likewise hazel.
Personality: This man loves poetry and to teach people poetry more than just about anything. Energy wise he seems alert and responsive.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with lycanthropy at a very young age, Hunter has worked very hard to control his curse. He hasn't been sleeping well lately.
Motivation: He seems to be bored by most things; and to get a good night's sleep
Ideals: Artistic, Professionalism. Flaws: Ugly, Disease, Insomniac. Occupation: Engraver
Voice: Speaks in third person
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 17 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 8 (-1) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 600 gp. Jade (130 gp). Smoky quartz (40 gp). Jasper (40 gp). Moss agate (12 gp).
Robert Axton, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he is renowned for his bright black suits and hats. His golden hair is still thick. His violet eyes dart from person to person.
Personality: He loves telling others what to do and how they should feel about things. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Robert hails from a village terrorized by brigands. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He now owns his own business.
Motivation: Sabotage a competitor; and find a way to reverse the transformation of his sister
Ideals: Opinionated, Gifted. Bonds: Job, Enemies, Family. Occupation: Baker
Voice: Speaks in third person
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 11 (+0) | 13 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 2800 sp. 2 Alchemist’s fire. 2 Alchemist’s fire. 4 Thunderstones.
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Their contribution stands as a beacon of hope for all adventurers!
