Solomon Branson, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He wears brown trousers with grey and green striped suspenders. He wears various colorful collared shirts, marred by sweets. His blonde hair is kept up in a ponytail inside a feathered hat. This blue eyed easterner is not easily forgotten.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Solomon was raised in a hard working conservative environment. His father was a mechanic, and taught him how to fix just about anything. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To be a Bellfounder again.
Ideals: Persistence. Flaws: Ugly, Antagonistic, Fearful. Bonds: Job. Occupation: Roofer
Voice: Old Prospector
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 46 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 12 (+1) | 11 (+0) | 5 (-3) | 9 (-1) |
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +5
Possessions: 200 gp.
Roland Enfield, Male Human [Permalink]
Personal [hide]
Description: He wears yellow trousers with black and grey striped suspenders. He wears various colorful collared shirts. He carries with him a set of clubs, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He has shaved his head bald. His fierce brown eyes like to dwell on things.
Personality: Overbrimming with self-confidence, Roland isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: His mother raised him in a mountain cabin. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is wracked by social anxiety; and nothing but the best is good enough for him
Ideals: Fighting, Impeccable. Flaws: Fearful. Bonds: Nature, Mentor. Occupation: Soapmaker
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 12 (+1) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 90 pp. 1 Crowbar. 1 Masterwork manacles. 1 Average lock.
Manfred Hartford, Male Human [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is white and very short. This gray eyed northerner is not easily forgotten.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He has gone from town to town working and never settling down anywhere, but has fallen for a local Priest. He hasn't told them the truth, but wants to settle down with them.
Motivation: He has money and likes to spend it.
Ideals: Gifted. Bonds: Rich, Guardian, Adventurer, Has a crush. Occupation: Spice Merchant
Voice: Dutch accent
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 12 (+1) | 9 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: Alexandrite (800 gp). Sard (70 gp).
Henry Warwick, Male Human [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with Stetson hat. He sports a flattop hair cut. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was raised in a white middle class family as the only child. He worked as a nervous Actor and found it very stressful. He tends to his Actor job now, and dutifully fulfills any obligations he has.
Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and wants to open a new tavern
Flaws: Forgetful, Mundane. Bonds: Job, Enemies. Occupation: Actor
Voice: Strong lisp
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 9 (-1) | 17 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Elven
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
Possessions: 500 sp.
Gerard Barney, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears professional attire. He has a small bristly mustache and wavy golden hair. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. As long as the job gets done he does not care how it got done.
History: Gerard was born the youngest of three triplets. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has since lost track of the people in his past.
Motivation: To reunite with his absent father; and money/treasure
Ideals: Optimist, Professionalism. Bonds: Attractive, Family, Rich. Occupation: Scribe
Voice: Soft and mumbly
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 16 (+3) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Ignan, Dwarven, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 11000 cp.
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