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NPC Generator

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Advanced [show]


Tim Clayton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'6" and wears clothing that is held on in multiple layers but all of it is in poor condition. His right leg appears badly burned and disfigured. He is bald on top and has large brown tufts of hair around his ears. His eyes are brown and he is always smoking a pipe.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born a particularly ugly child, much to the horror of his parents. He moved out south to avoid the crime he committed. Being a Carter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help; and a rival would like him out of the picture

Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Criminal record. Occupation: Carter

Voice: Tuts and clicks tongue

Attributes [hide]

Tim Clayton, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 16 (+3)10 (+0) 15 (+2)17 (+3)
Skills Investigation +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. 1 Masterwork Thieves’ tools. 1 Silk rope. 1 Magnifying glass.


Social Check DCs


Arnold Huckabee, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears skinny pants and wears a red and blue robe with the hood down. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: A deeply religious man he believes everything happens for a reason. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: A powerful necromancer made him what he is. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Arnold took refuge in the ruined castle and found the beat up monstrous two handed axe and armor he uses now. He has been saving his money to try and buy his brother's freedom.

Motivation: He is compelled to act according to his religious beliefs.

Bonds: Immigrant, Religious, Family, Mentor, Nature. Occupation: Unemployed

Voice: Mumbles to self between sentences

Attributes [hide]

Arnold Huckabee, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 12 (+1)11 (+0) 15 (+2)8 (-1)
Skills Deception +1, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 1500 sp.


Social Check DCs


William England, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing a perfectly clean shirt and pair of pants. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His green eyes are slightly larger than normal.

Personality: William is depressed about a lot of things. He tends to be a nihilist. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: William was born the youngest of three triplets. He was taken from his home at a very young age. Due to his spouse's obsession with being a Knight they were divorced and he won custody of their son. He worked as a Mayor, and he later adopted a second son.

Motivation: Sabotage a competitor; and he feels kind of lost in life

Flaws: Depressed, Shy. Bonds: Attractive, Family, Slave, Job. Occupation: Mayor

Voice: Pronounces O like U

Attributes [hide]

William England, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)10 (+0) 8 (-1)15 (+2)
Skills Acrobatics +2, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 2000 sp. An abacus with copper, silver and gold markers (70 gp).


Social Check DCs


Dustin Tatum, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears violet trousers with black and white striped suspenders. He wears various colorful collared shirts. His red hair has been sun bleached extensively. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is irascible and easily irritated. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born in the north. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. After a long history of fighting, Dustin and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and to clean up the streets

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Immigrant, In love. Occupation: Guard

Voice: Australian accent

Attributes [hide]

Dustin Tatum, Male Human Fighter 4
Medium (5'0") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)15 (+2) 14 (+2)15 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Celestial, Druidic
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Robert Kinsley, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His brown hair is heavily combed to the right. He has gleaming, smiling brown eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. When Robert reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Artistic. Flaws: Ugly, Greedy. Bonds: Adventurer, Military. Occupation: Animal Trainer

Voice: Creaky witch voice

Attributes [hide]

Robert Kinsley, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 39 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 16 (+3)13 (+1) 10 (+0)11 (+0)
Skills Athletics +5, Intimidation +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +2

Possessions: 3100 sp.


Social Check DCs

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