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NPC Generator

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Advanced [show]


Bernard Willoughby, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He is portly but not overly obese. His white hair and beard is wavy and long. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He misses his home and complains about the freezing weather, even in summer.

History: He is the product a well kept family trust fund and as such has never really known need. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist. Flaws: Addict, Antagonistic. Bonds: Attractive, Immigrant, Rich. Occupation: Slave Trader

Voice: Speaks fast with a slight lisp

Attributes [hide]

Bernard Willoughby, Male Human Fighter 4
Medium (5'7") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)12 (+1) 13 (+1)12 (+1)
Skills Religion +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Manfred Hadley, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a slight overbite and is overall scrawny. His hair is short and red. He has amber eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His father raised him in a mountain cabin. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Unemployed. He has achieved small success as a Unemployed.

Motivation: Wants to open a new tavern; and to be a bricklayer again

Ideals: Disciplined, Gifted. Bonds: Attractive, Nature, Job. Occupation: Unemployed

Voice: Laughs frequently while speaking

Attributes [hide]

Manfred Hadley, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)7 (-2) 15 (+2)13 (+1)
Skills Arcana +0, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. Hematite (15 gp). Tourmaline (120 gp).


Social Check DCs


Solomon Alston, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears skinny pants and wears a yellow and grey robe with the hood down. He sports a long white beard, and similarly colored long hair. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has a massive crush on the younger sibling of the Farmer who has hired him part-time. He does not trust anyone and sleeps with one eye open.

History: He was born a particularly ugly child, much to the horror of his parents. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He's since become an addict/alcoholic.

Motivation: He would like to get married and retire.

Flaws: Addict, Insomniac, Ugly. Bonds: Has a crush, Criminal record. Occupation: Farmer

Voice: Sounds elderly

Attributes [hide]

Solomon Alston, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)16 (+3) 15 (+2)13 (+1)
Skills Medicine +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Terran, Celestial, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Small steel mirror. 1 Silk rope.


Social Check DCs


Aldous Kent, Male Human [Permalink]

Personal [hide]

Description: 6'2" and lanky with angular features, he is an attractive figure. He wears professional attire. His hair, while still mostly blonde, has prominent grey streaks. His eyes are likewise violet. His teeth are white and perfect.

Personality: Aggressive, abrasive, and angry, Aldous embodies much of what other species detest in the Humans. He has a minor phobia of water and hates getting wet.

History: He was born several months after his father was called into army service. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to trick people and travel the world for free.

Motivation: He feels threatened by others; and he has comitted a past crime that haunts him to this day

Flaws: Antagonistic, Fearful. Bonds: Attractive, Military, Criminal record. Occupation: Bricklayer

Voice: Spits words with contempt

Attributes [hide]

Aldous Kent, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)15 (+2) 11 (+0)7 (-2)
Skills Deception +0, Religion +4
Senses Passive Perception 10
Languages Common, Gnoll, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 70 pp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp).


Social Check DCs


Manfred Palomarez, Male Human [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has moderate length blonde hair. He wears large thick round spectacles.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Sold as a small child to a necromancer, Manfred was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Manfred grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Manfred. Being a Locksmith kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is not mentally stable, and does not behave rationally

Ideals: Persistence. Flaws: Insane. Bonds: Poor, Criminal record, Mentor. Occupation: Locksmith

Voice: Posh accent

Attributes [hide]

Manfred Palomarez, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)7 (-2) 15 (+2)11 (+0)
Skills Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1100 sp.


Social Check DCs

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