Arnold Atherton, Male Human [Permalink]
Personal [hide]
Description: He is typically in his Butcher uniform. His silver hair is long and unkept. He has gleaming, smiling blue eyes.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He receives visions of the future at random moments
History: Born the oldest of a large religious western family, he was no stranger to responsibility. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Butcher. He tends to his Butcher job now, and dutifully fulfills any obligations he has.
Motivation: He is unsatisfied with his job; and he is compelled to act according to his religious beliefs
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Religious. Occupation: Butcher
Voice: Gruff and masculine
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
Possessions: 400 gp. A roughly beaten golden orb (160 gp). 1 Minor magic item.
Geoffrey Clifford, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a yellow vest and prefers tan and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His auburn hair is heavily combed to the left. His violet eyes are slightly larger than normal.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: He is terrified, and will act out of fear.
Flaws: Ugly, Disease, Fearful. Bonds: Rich. Occupation: Detective
Voice: Dutch accent
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 5 (-3) | 11 (+0) | 15 (+2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Terran, Auran
Attacks Melee +5 / 1d8+3, Ranged -1 / 1d8-3, Grapple +3
Possessions: 100 gp.
Don Oakes, Male Human [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears white trousers with brown and yellow striped suspenders. He wears various colorful collared shirts. His whole body is exceptionally muscular. He keeps his blonde hair in a flapper bob. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He got into the Sage business at a young age. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Further expansion of business; and he has money and likes to spend it
Flaws: Secretive. Bonds: Immigrant, Job, Rich, Family. Occupation: Sage
Voice: Old Prospector
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 4)
Armor Class 8
Hit Points 53 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 18 (+4) | 11 (+0) | 9 (-1) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
Possessions: 400 gp. 1 Smokesticks.
Randal Emsworth, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he dresses in pastel turtlenecks beneath a black coat with tan slacks. His brown hair is greasy and uncared for. He has blue eyes.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is afraid of women and trembles around them
History: Gifted from a young age, Randal studied abroad. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by goblins. Randal was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: Someone believes him a fraud; and many goblins want him driven away
Ideals: Gifted. Flaws: Ugly, Selfish, Shy. Bonds: Enemies. Occupation: Sellsword
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 6 (-2) | 12 (+1) | 7 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: Citrine (60 gp). Banded agate (6 gp). Black opal (500 gp).
Ernest Rodney, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is generally well dressed albeit a few years behind the times. His hair is chestnut, silky, and of moderate length. He has gray eyes and a tan hat with a green feather.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was always very intelligent and has formed a secret society of philosophers.
Motivation: He has a crush on the local Detective.
Ideals: Gifted. Flaws: Secretive, Shy. Bonds: Attractive, Poor. Occupation: Farmer
Voice: Mousy voice
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
Possessions: 2200 sp.
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