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NPC Generator

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Advanced [show]


Gomory Marlowe, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a simple black robe with brown stripes complete with hood. He is bald on top and has large red tufts of hair around his ears. His ears are large.

Personality: He is extraordinarily eccentric. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born the only child of a wealthy merchant. He struck it rich when he found rare goods in large quantities. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has money and likes to spend it.

Ideals: Logical, Entrepeneur. Flaws: Ugly, Insane. Bonds: Rich. Occupation: Glassblower

Voice: Aggressive tone

Attributes [hide]

Gomory Marlowe, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)16 (+3) 14 (+2)16 (+3)
Skills Medicine +4, Religion +5
Senses Passive Perception 12
Languages Common, Auran, Draconic, Druidic
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 800 sp.


Social Check DCs


Hugh Kelsey, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and dresses well, wearing pastel shirts, loose pants, and blazers most of the time. He wears his brown hair up. He wears round tiny glasses practically rammed into his face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Hugh was born the youngest of three triplets. From his teen years he was always beautiful and desirable, so people have always doted on him. Due to his spouse's obsession with being a Guard they were divorced and he won custody of their son. He worked as a Bather, and he later adopted a second son.

Motivation: Further expansion of business; and doesn't want to be a bather and was forced into it by his family

Ideals: Athletic, Philantrophist. Bonds: Attractive, Job, Family. Occupation: Bather

Voice: Whispers

Attributes [hide]

Hugh Kelsey, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 4 (-3)13 (+1) 10 (+0)14 (+2)
Skills Intimidation +4, Perception +2
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Masterwork Light wooden shield. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Anthony Garrick, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His blonde hair is smooth and relatively long. His otherwise smooth face is marked with small tiny scars.

Personality: He is almost excessively polite to everyone, even when angry. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was granted necromantic powers by his dying sister.

Motivation: Wishes to resurrect an old love.

Ideals: Opinionated, Gifted. Flaws: Shy. Bonds: Attractive, Slave. Occupation: Spy

Voice: Scandinavian accent

Attributes [hide]

Anthony Garrick, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)8 (-1) 12 (+1)17 (+3)
Skills History +1, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 9000 cp.


Social Check DCs


Everard Kinsley, Male Human [Permalink]

Personal [hide]

Description: A 5'11" northern man, he wears a blue vest and prefers brown and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His silver hair is lengthy and is close to two feet long. His face is scarred and worn.

Personality: He dislikes all the random violence that takes place in the north. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Everard hails from a village terrorized by drow. When Everard reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Many drow want him driven away; and a deep hatred of drow

Ideals: Pacifist. Flaws: Ugly, Forgetful. Bonds: Enemies, Military. Occupation: Blacksmith

Voice: French accent

Attributes [hide]

Everard Kinsley, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)11 (+0) 13 (+1)16 (+3)
Skills History +2, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Raymond Rodney, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is greying and his face has many wrinkles. His eyes, though not visible through his cowl, are hazel.

Personality: He acts crazy and hedonistic. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born a particularly ugly child, much to the horror of his parents. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends.

Ideals: Fighting. Flaws: Hedonist, Ugly. Bonds: Adventurer. Occupation: Merchant

Voice: Old Prospector

Attributes [hide]

Raymond Rodney, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)9 (-1) 13 (+1)13 (+1)
Skills Athletics +2, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 7000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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