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NPC Generator

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Advanced [show]


Clerebold Nash, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'2" and wears skinny pants and wears a grey and black robe with the hood down. His chestnut hair is braided into rings. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is almost excessively polite to everyone, even when angry. He has a small toy that he constantly fidgets with.

History: Clerebold was born in the west. At a young age he loved to build and create. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to work out more often; and money/treasure

Ideals: Persistence, Athletic. Flaws: Shy, Addict. Bonds: Rich. Occupation: Servant

Voice: American accent

Attributes [hide]

Clerebold Nash, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)6 (-2) 9 (-1)18 (+4) 11 (+0)12 (+1)
Skills Perception +2, Sleight of Hand +0
Senses Passive Perception 10
Languages Common, Gnoll, Auran, Elven, Celestial
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2

Possessions: 2900 sp.


Social Check DCs


Cory Washington, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a lot of dark rich colors, with gold accents. His auburn hair is heavily combed to the right. He has gleaming, smiling amber eyes.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born at the edge of vast mountains. A freak accident while working with his Performer father left him crippled. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and a deep hatred of illithids

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Enemies, Nature. Occupation: Shipwright

Voice: American accent

Attributes [hide]

Cory Washington, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 6 (-2)10 (+0) 12 (+1)12 (+1)
Skills Investigation +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 17000 cp. Black pearl (800 gp). Rock crystal (50 gp). Jet (70 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Clerebold Shelley, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His auburn hair, when down, is lengthy. He has brown eyes and a brown hat with a white feather.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born in a small village he learned the ways of the warrior from his mother. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he's looking for his big break

Ideals: Fighting. Flaws: Antagonistic, Greedy. Bonds: Poor, Mentor, Adventurer. Occupation: Farmer

Voice: Soothing and warm

Attributes [hide]

Clerebold Shelley, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)11 (+0) 15 (+2)12 (+1)
Skills Nature +2, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Cory Emsworth, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, tan, dusty cloak. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His silver hair is cut short with large spiked bangs in the front. His brown eyes have a joyful gleam in them most of the time.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has all his life been fascinated with music.

History: He is the product a well kept family trust fund and as such has never really known need. A gifted student he started as a Weaver, but he got bored and became a Spice Merchant. He inherited the family business which he has now maintained for 3 years.

Motivation: Sabotage a competitor.

Ideals: Persistence, Artistic. Bonds: Attractive, Rich, Job. Occupation: Spice Merchant

Voice: Uses sign language

Attributes [hide]

Cory Emsworth, Male Human Fighter 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 11 (+0)13 (+1) 11 (+0)12 (+1)
Skills Perception +2, Persuasion +3
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3

Possessions: 17000 sp. 3 Thunderstones.


Social Check DCs


Bertram Bradly, Male Human [Permalink]

Personal [hide]

Description: This western man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His clothes are grease stained in places. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He wears crescent spectacles with a black brim.

Personality: He is calm most of the time but flees social interaction. He is a big fan of imagination and believes people should spend more time reading and writing.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He dropped out of school before completing his studies. He was granted necromantic powers by his dying brother.

Motivation: To share knowledge with the world.

Ideals: Logical, Gifted. Flaws: Shy. Bonds: Poor, Immigrant. Occupation: Dyer

Voice: Thin and wheezing

Attributes [hide]

Bertram Bradly, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)15 (+2) 14 (+2)15 (+2)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnoll, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Silver holy symbol. 1 Good lock. 1 Masterwork Musical instrument.


Social Check DCs

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