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Alexandre Gracey, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He sports blue clothing, slightly heavier than average wear. He wears his black hair up. His fierce violet eyes like to dwell on things.

Personality: He hates Humans with a passion. As such he is filled with self loathing. Flattery will make him almost putty in your hands.

History: Born to a Stableman, his father struggled to pay the bills. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He left for the north, certain he would find work there.

Motivation: A strong sense of loyalty to Human people; and he's attracted to the pc

Flaws: Ugly, Racist, Selfish. Bonds: Poor, Immigrant. Occupation: Seamstress

Voice: Laughs frequently while speaking

Attributes [hide]

Alexandre Gracey, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 12 (+1)9 (-1) 14 (+2)15 (+2)
Skills Animal Handling +4, Deception +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 600 sp.


Social Check DCs


Patrick Staurheim, Male Human [Permalink]

Personal [hide]

Description: 6'5" and muscular, this southern man sports pastel clothing, slightly heavier than average wear. His brown hair is heavily combed to the right. His eyes are amber and beady.

Personality: Patrick speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Athletic, Impeccable. Flaws: Ugly, Forgetful. Bonds: Mentor. Occupation: Jeweler

Voice: Speaks with squeezed throat

Attributes [hide]

Patrick Staurheim, Male Human Fighter 4
Medium (6'5") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 7 (-2)11 (+0) 16 (+3)12 (+1)
Skills Intimidation +3, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 1 Silver holy symbol. 1 Good lock.


Social Check DCs


Miles Thornton, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears dull black sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed kukri, just in case. He wears his silver hair up in a very large beehive style do. His thin eyebrows rest above his beady gray eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He enjoys reading and quiet.

History: Born in the west to a Shepherd, Miles learned a great deal about his father's area of expertise. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, Miles never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He is unsatisfied with his job.

Ideals: Logical, Gifted. Flaws: Ugly. Bonds: Job, In love. Occupation: Shepherd

Voice: Middle-eastern accent

Attributes [hide]

Miles Thornton, Male Human Fighter 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 15 (+2)7 (-2) 13 (+1)16 (+3)
Skills Animal Handling +4, Deception +6
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 800 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Randal Wesley, Male Human [Permalink]

Personal [hide]

Description: An older man who wears light armors faded through time and improper care, he is not a threatening figure. With a patchy chestnut beard and wild chestnut hair. His brown eyes lackadaisically let the world flow into them.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends.

Ideals: Joker, Gifted. Bonds: Attractive, Adventurer. Occupation: Baker

Voice: Low rumbling, strings words together

Attributes [hide]

Randal Wesley, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)15 (+2) 9 (-1)11 (+0)
Skills Investigation +4, Survival +1
Senses Passive Perception 9
Languages Common, Halfling, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1800 sp.


Social Check DCs


Alex Spaulding, Male Human [Permalink]

Personal [hide]

Description: He wears white painted combat armor at almost all times. He carries with him a set of scythes, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He has done his best to style his white hair to look like a famous performer. He tend to wears goggles to shield his eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Alex was born the youngest of three triplets. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To reunite with his absent mother; and marry his sister to traveling adventurers

Ideals: Fighting, Extrovert. Flaws: Antagonistic. Bonds: Family. Occupation: Masseuse

Voice: Voice breaks

Attributes [hide]

Alex Spaulding, Male Human Fighter 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)10 (+0) 15 (+2)11 (+0)
Skills Arcana +3, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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