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NPC Generator

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Advanced [show]


Gerald Gentry, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His silver hair is drawn into a tight pony tail with a butterfly scrunchie. He has green eyes and a black hat with a white feather.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Animals are drawn to him, and he is able to talk to them.

History: Gifted from a young age, Gerald studied abroad. His first spouse was a Cook, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He used his abilities to trick people and travel the world for free.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he feels that his past leaves him morally obligated to help

Ideals: Gifted. Flaws: Depressed, Greedy. Bonds: Family, Criminal record. Occupation: Engraver

Voice: Low and grunting

Attributes [hide]

Gerald Gentry, Male Human Fighter 4
Medium (5'8") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)12 (+1) 8 (-1)17 (+3)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. Amber (100 gp). Obsidian (8 gp). 1 Minor magic item.


Social Check DCs


Simon York, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'4" and wears a yellow coat over a grey low-cut shirt, and a feathered hat upon his head. He is bald on top and has large chestnut tufts of hair around his ears. His fierce gray eyes like to dwell on things.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Simon hails from a village terrorized by gnolls. His necromantic abilities were realized during a raid on his village. By chance he met his sister recently and the two have been together since.

Motivation: Marry his sister to traveling adventurers; and he is greedy

Ideals: Gifted. Flaws: Ugly. Bonds: Family, Rich, Enemies. Occupation: Spice Merchant

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Simon York, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 17 (+3)12 (+1) 12 (+1)15 (+2)
Skills History +3, Perception +3
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 2200 sp.


Social Check DCs


Guy Reed, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is dressed in earthy colors with a black and brown handkerchief worn on his right side. He has a long brown beard with little hanging trinkets. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. When he's not drinking or sleeping the drinks off, he's doing singing.

History: He was born blind and as such lacked many opportunities for work. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Artistic. Flaws: Insomniac, Shy, Disease. Bonds: Job, Criminal record. Occupation: Sculptor

Voice: Uses lots of figures of speech

Attributes [hide]

Guy Reed, Male Human Fighter 4
Medium (6'4") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 16 (+3)8 (-1) 11 (+0)11 (+0)
Skills Insight +2, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 10000 cp.


Social Check DCs


John Thorpe, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears professional attire. His white hair and beard is wavy and long. He wears a mask on his face.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is a ruthless business man, a trait he acquired from his mother.

History: He was born in a small plains village. He worked as a nervous Interpreter and found it very stressful. He ran away from his former home and has been making his living as a Interpreter for the past few years.

Motivation: Balancing his hectic life and new Interpreter responsibilities is difficult; and further expansion of business

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Nature, Job. Occupation: Interpreter

Voice: Middle-eastern accent

Attributes [hide]

John Thorpe, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)12 (+1) 11 (+0)10 (+0)
Skills Deception +2, History +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Red garnet (60 gp).


Social Check DCs


Adam Home, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'10". He is wearing a long, yellow, dusty cloak. He has dyed his greying red hair a little too much giving a sharp red color. He wears large thick round spectacles.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His father raised him in a mountain cabin. He was an apprentice working in his mother's forge. He tends to his Spice Merchant job now, and dutifully fulfills any obligations he has.

Motivation: He has decided he is irredeemable; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Selfish, Fearful. Bonds: Nature, Job, Criminal record. Occupation: Spice Merchant

Voice: Australian accent

Attributes [hide]

Adam Home, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)14 (+2) 13 (+1)14 (+2)
Skills Animal Handling +3, Athletics +1
Senses Passive Perception 11
Languages Common, Auran, Infernal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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