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NPC Generator

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Advanced [show]


Henry Walcott, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He usually wears his brown robe and has his crossbow always slung over his shoulder. His whole body is exceptionally muscular. His long brown hair reaches down to his waist. His blue eyes are slightly larger than normal.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Henry was born in the north. At a young age he loved to build and create. Like his father and his brother before him, after school he went straight into learning to become a Performer. He then took over the family business and is one of the better Performer for hire.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Impeccable, Persistence. Flaws: Mundane. Bonds: Immigrant, Job. Occupation: Performer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Henry Walcott, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)16 (+3) 12 (+1)12 (+1)
Skills Animal Handling +3, Investigation +5
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Peter Cromwell, Male Human [Permalink]

Personal [hide]

Description: This southern man wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a ceremonial dagger, but if one is not available he will default to his whip. His clothes are grease stained in places. He has a very tight haircut. His amber eyes lackadaisically let the world flow into them.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He has all his life been fascinated with music.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Peter was born on a far southern desert where he grew up under the tutelage of his mother, an expert Knight. He moves from town to town, unable to find a place to settle.

Motivation: He'd like to take his coworkers down a peg; and he's repulsed by the pc

Ideals: Artistic. Bonds: Poor, Immigrant, Attractive. Occupation: Knight

Voice: Draws out vowels

Attributes [hide]

Peter Cromwell, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)10 (+0) 6 (-2)13 (+1)
Skills Insight +0, Performance +3
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Ernest Harrington, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. His hair is red and curly. This hazel eyed easterner is not easily forgotten.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: The child of eastern immigrants he idolized his mother. His druidic abilities were realized during a raid on his village. He has dedicated himself to building a better kind of golem.

Motivation: Meet up once more with his childhood friend.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Adventurer. Occupation: Glassblower

Voice: Scratchy, weak

Attributes [hide]

Ernest Harrington, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 8 (-1)14 (+2) 10 (+0)15 (+2)
Skills Medicine +2, Performance +4
Senses Passive Perception 10
Languages Common, Gnome, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Smokesticks. 3 Alchemist’s fire.


Social Check DCs


Rolf Harlan, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears rags and sports a simple walking cane. He has dyed his greying silver hair a little too much giving a sharp silver color. He wears an eyepatch.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Rolf hails from a village terrorized by orcs. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: He wants to get laid; and wants a kiss

Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Has a crush, Adventurer, Enemies. Occupation: Dilettante

Voice: Rolls R's

Attributes [hide]

Rolf Harlan, Male Human Fighter 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)17 (+3) 13 (+1)15 (+2)
Skills Acrobatics +4, Religion +5
Senses Passive Perception 11
Languages Common, Giant, Dwarven, Draconic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +5

Possessions: 1 Minor magic item.


Social Check DCs


Ernest Upton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses in collared shirts and wears a proper scarf over his head. His feathered hat is riddled with cuts and holes. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is overprotective of those who hire his services. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: The child of a Locksmith, who enjoyed hunting, Ernest was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Ugly, Insane. Bonds: Guardian, Slave, Nature. Occupation: Layabout

Voice: Australian accent

Attributes [hide]

Ernest Upton, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 7
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)4 (-3) 16 (+3)16 (+3) 14 (+2)14 (+2)
Skills Investigation +5, Persuasion +4
Senses Passive Perception 12
Languages Common, Abyssal, Draconic, Ignan
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2

Possessions: 300 gp.


Social Check DCs

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