Ralf Hayden, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His white hair is thinning but still full. He is very pretty but has cold, dead eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Ralf lived on a farm with his father, near the main road leading to a nearby town. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Dyer work with an outfit from a few towns over. Dyer work suited him well, and with each successful project, he earned more gold and more respect from his peers. By chance he met his brother recently and the two have been together since.
Motivation: To reunite with his absent father; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Flaws: Impulsive. Bonds: Attractive, Job, Family, Criminal record. Occupation: Dyer
Voice: Thin and wheezing
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 9 (-1) | 4 (-3) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 2400 sp.
Lance Brent, Male Human [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He dresses in red turtlenecks beneath a blue coat with brown slacks. He has a auburn handlebar mustache and slicked back auburn hair. His blue eyes dart from person to person to random spaces in the air.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was raised in a white middle class family as the only child. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He used his abilities to trick people and travel the world for free.
Motivation: Marry his sister to traveling adventurers; and to reunite with his absent father
Ideals: Joker, Entrepeneur. Flaws: Mundane. Bonds: Criminal record, Family. Occupation: Masseuse
Voice: Raspy
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Orc, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 17000 cp.
Adelard Mori, Male Human [Permalink]
Personal [hide]
Description: Standing 5'1", this man dresses well, wearing black shirts, loose pants, and blazers most of the time. He has a very tight haircut. His eyes are violet and catlike.
Personality: Overbrimming with self-confidence, Adelard isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Adelard was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Ideals: Impeccable. Bonds: Attractive, Has a crush, Adventurer, Job. Occupation: Carpenter
Voice: Raspy
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 15 (+2) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
Possessions: 100 gp.
Gomory Hayes, Male Human [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He prefers to wear red clothing when he does not wear armor. His whole body is exceptionally muscular. He has a long silver beard with little hanging trinkets. This green eyed southerner is not easily forgotten.
Personality: He snorts whenever he laughs or is feeling confident. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Banker mother left him crippled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Find a way to reverse the transformation of his sister; and marry his sister to traveling adventurers
Ideals: Joker. Flaws: Disease, Ugly. Bonds: Immigrant, Family. Occupation: Herbalist
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 15 (+2) | 13 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. 3 Holy water. 3 Holy water. 1 Thunderstones.
Diggory Tenley, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears bulky white painted plate armor, and a wedding ring on his left hand. His brown hair is lengthy and is close to two feet long. His eyes are a pleasant amber.
Personality: He is very quiet and rarely speaks above a whisper. He pushes his goals aggressively. He is also a coward if confronted.
History: Diggory was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is wracked by social anxiety; and he feels threatened by others
Flaws: Shy, Fearful, Antagonistic. Bonds: In love, Attractive. Occupation: Animal Trainer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 14 (+2) | 14 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
Possessions: 100 gp.
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