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Advanced [show]


Theobald Blythe, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized tan coat. He has a moderate pudge and is not very fit. He has done his best to style his black hair to look like a famous performer. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: While he acts the brute, he is far gentler than he would appear. He enjoys reading and quiet.

History: Gifted from a young age, Theobald studied abroad. He has had some formal music training, and achieved minor success. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theobald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To clean up the streets; and to share knowledge with the world

Ideals: Fighting, Logical, Gifted, Artistic. Occupation: Farmer

Voice: German accent

Attributes [hide]

Theobald Blythe, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)7 (-2) 14 (+2)11 (+0)
Skills History +0, Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 19000 cp. 2 Antitoxin. 4 Thunderstones.


Social Check DCs


Henry Bradley, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a white vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his white boots flare out at the collars. His black hair is cut short with large spiked bangs in the front. His half smiles and green eyes are beguiling and draw you in.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is an amazing painter.

History: Born in the north his family was never financially stable. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Henry took refuge in the ruined castle and found the beat up crossbow and armor he uses now. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants revenge against illithids; and he feels kind of lost in life

Ideals: Gifted. Bonds: Attractive, Nature, Poor. Occupation: Blacksmith

Voice: Low rumbling, strings words together

Attributes [hide]

Henry Bradley, Male Human Fighter 4
Medium (6'1") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)13 (+1) 11 (+0)15 (+2)
Skills Medicine +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. Black star sapphire (900 gp).


Social Check DCs


Odo Barney, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a simple red robe with blue stripes complete with hood. His long black hair reaches down to his waist. His blue eyes have a joyful gleam in them most of the time.

Personality: His tongue was cut out and he uses sign language. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Odo lived on a farm with his father, near the main road leading to a nearby town. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has recently gotten a pet goose that steals things from people.

Motivation: His spouse's relatives view him with great suspicion; and he is a bit of a kleptomaniac

Flaws: Disease. Bonds: Poor, Criminal record, Family, Attractive. Occupation: Beggar

Voice: Low rumbling, strings words together

Attributes [hide]

Odo Barney, Male Human Fighter 4
Medium (5'7") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)13 (+1) 13 (+1)14 (+2)
Skills Persuasion +4, Religion +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Heward Watson, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He typically wears black cloth garments or leather armor. His red hair is braided into rings. He has gleaming, smiling brown eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He takes great joy in being the best Dyer in town.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Dyer arts, while his mother instructed him in etiquette, music and courtly manner. A gifted student he started as a Fortune-teller, but he got bored and became a Dyer. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Balancing his hectic life and new Dyer responsibilities is difficult.

Flaws: Shy, Disease. Bonds: Immigrant, Job, Rich. Occupation: Dyer

Voice: Speaks in third person

Attributes [hide]

Heward Watson, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 18 (+4)12 (+1) 13 (+1)15 (+2)
Skills Insight +3, Stealth +1
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 300 gp.


Social Check DCs


Hugh Lindsey, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears baggy brown pantaloons and a black scarf. His red hair is unkempt and raggedy. His amber eyes dart from person to person.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He takes great joy in being the best Bookbinder in town.

History: He was born to a criminal king-pin and mafia family A gypsy cursed him at a young age, leading to his ugly appearance. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is unsatisfied with his job

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Job, Criminal record. Occupation: Bookbinder

Voice: Hollow voice

Attributes [hide]

Hugh Lindsey, Male Human Fighter 4
Medium (5'6") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)13 (+1) 14 (+2)9 (-1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 500 gp. 1 Holy water. 1 Thunderstones. 1 Thunderstones.


Social Check DCs

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