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NPC Generator

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Advanced [show]


Rolf Garfield, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a weathered and beat up set of banded mail beneath an oversized black coat. His red hair is greying along the sides and has receded to reveal a widow's peak. His blue unseeing eyes seem to look past you.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a great chef.

History: He was born in the south, but his parents moved at a very young age to the north. His druidic abilities were realized during a raid on his village. He left for the south, certain he would find work there.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Justice, Gifted. Flaws: Disease. Bonds: Immigrant. Occupation: Bounty Hunter

Voice: pre-pubescent

Attributes [hide]

Rolf Garfield, Male Human Fighter 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 7
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)4 (-3) 14 (+2)12 (+1) 10 (+0)19 (+4)
Skills Athletics +2, Persuasion +7
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +0 / 2d4-3, Grapple +7

Possessions: Just what you see.


Social Check DCs


Charles Rutland, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He has a slight overbite and is overall scrawny. His brown hair is heavily combed to the right. He wears large thick round spectacles.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. A true patriot, Charles would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was raised in a plains tribe. His first spouse was a Mercenary, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his sister recently and the two have been together since.

Motivation: Further expansion of business; and sabotage a competitor

Flaws: Sensitive. Bonds: Military, Nature, Family, Job. Occupation: Laborer

Voice: Mousy voice

Attributes [hide]

Charles Rutland, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 16 (+3)15 (+2) 12 (+1)11 (+0)
Skills Perception +3, Performance +2
Senses Passive Perception 12
Languages Common, Druidic, Goblin
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 400 gp. Chrysoberyl (90 gp). Carnelian (60 gp). Azurite (5 gp).


Social Check DCs


Everard Tewksbury, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears long strands of emerald and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears his auburn hair up. He is baby faced.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born at the edge of vast plains. Everard was born on a far northern plains where he grew up under the tutelage of his father, an expert Dyer. He now mingles about in high society.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Athletic, Fighting. Bonds: Rich, Immigrant, Nature. Occupation: Dyer

Voice: Dutch accent

Attributes [hide]

Everard Tewksbury, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)16 (+3) 13 (+1)12 (+1)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Goblin, Elven, Gnome
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 8000 cp. A small bag of saffron. (90 gp). Brass mug with jade inlays (500 gp).


Social Check DCs


Cory Harlow, Male Human [Permalink]

Personal [hide]

Description: Standing 5'7", this man dresses well, wearing black shirts, loose pants, and blazers most of the time. He has moderate length red hair. His hazel eyes are passionate and lively.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. In his 12th year, his parents were killed by a drow raid, leaving Cory alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Revenge; and someone believes him a fraud

Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Enemies, Rich. Occupation: Layabout

Voice: Speaks fast with a slight lisp

Attributes [hide]

Cory Harlow, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)12 (+1) 10 (+0)13 (+1)
Skills History +3, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 3200 sp. Sard (70 gp). Jasper (70 gp). Moss agate (12 gp).


Social Check DCs


Hunter Abram, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a custom-built plate barding that's adorned with white lining and desert motifs. He has moderate length black hair. His eyes are likewise violet. His teeth are white and perfect.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Sold as a small child to a wizard, Hunter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He tends to his Map Maker job now, and dutifully fulfills any obligations he has.

Motivation: Find a way to reverse the transformation of his brother; and expand his business

Flaws: Racist. Bonds: Attractive, Job, Mentor, Family. Occupation: Map Maker

Voice: Uses lots of figures of speech

Attributes [hide]

Hunter Abram, Male Human Fighter 4
Medium (5'7") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 12 (+1)12 (+1) 10 (+0)18 (+4)
Skills Insight +2, Investigation +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Disguise kit. 1 Masterwork manacles. 1 Climber’s kit. 1 Magnifying glass.


Social Check DCs

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