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Advanced [show]


Heward Shelley, Male Human [Permalink]

Personal [hide]

Description: He wears dull black sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed club, just in case. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His auburn hair is lengthy and is close to two feet long. His eyes are likewise amber.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He uses divination through singing.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When Heward reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and he wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Insomniac. Bonds: Attractive, Military. Occupation: Tailor

Voice: French accent

Attributes [hide]

Heward Shelley, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 15 (+2)10 (+0) 12 (+1)17 (+3)
Skills Perception +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 300 gp. Jade (160 gp). Red garnet (160 gp). Coral (160 gp).


Social Check DCs


Kody Tenley, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Carter does. He has dyed his greying silver hair a little too much giving a sharp silver color. His eyes are hazel.

Personality: Kody speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He is the product a well kept family trust fund and as such has never really known need. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carter. He is searching for what he claims is his rightful reward.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Impeccable, Philantrophist. Bonds: Job, Rich, Adventurer. Occupation: Carter

Voice: Scottish accent

Attributes [hide]

Kody Tenley, Male Human Fighter 4
Medium (5'1") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 14 (+2)14 (+2) 16 (+3)6 (-2)
Skills Acrobatics +4, History +4
Senses Passive Perception 13
Languages Common, Undercommon, Giant
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +4

Possessions: 400 gp. Azurite (15 gp). Tiger eye turquoise (15 gp). 1 Minor magic item.


Social Check DCs


Miles Paxton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing colorful clothing, dressed as a Painter. His hair is long and white with streaks of chestnut, and is pulled back with small black clips. His beard is chestnut, braided, and well cared for. His brown eyes dart from person to person.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a habit of throwing himself into exceedingly dangerous situations.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He dropped out of school before completing his studies. By chance he met his sister recently and the two have been together since.

Motivation: To reunite with his old friends; and to share knowledge with the world

Ideals: Logical. Flaws: Impulsive. Bonds: Family, Military, Adventurer. Occupation: Painter

Voice: Excited and jittery

Attributes [hide]

Miles Paxton, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)7 (-2) 8 (-1)12 (+1)
Skills History +0, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2300 sp. Alexandrite (300 gp). Silver pearl (150 gp). Obsidian (7 gp).


Social Check DCs


Gunter Abram, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a brown and tan handkerchief worn on his left side. His red hair is thinning but still full. His gray eyes have a joyful gleam in them most of the time.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. As long as the job gets done he does not care how it got done.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the east was not economically sound they moved to his current location. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He's repulsed by the PC; and to clean up the streets

Ideals: Professionalism, Justice. Flaws: Antagonistic. Bonds: Guardian, Immigrant. Occupation: Map Maker

Voice: Booming voice

Attributes [hide]

Gunter Abram, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)10 (+0) 8 (-1)16 (+3) 12 (+1)5 (-3)
Skills Deception -1, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Druidic
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Anselm Kirby, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy brown suit. He is bristling with hidden weapons, mostly shortspears and flails. He keeps his long silver hair kept up in a rat tail. His green eyes dart from person to person.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: The child of a Bather, who enjoyed hunting, Anselm was taken on many hunting expeditions. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better kind of golem.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Philantrophist. Bonds: Attractive, Criminal record, Immigrant, Nature, Adventurer. Occupation: Body Guard

Voice: growls and snarls, animalistic

Attributes [hide]

Anselm Kirby, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)11 (+0) 14 (+2)4 (-3)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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