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NPC Generator

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Advanced [show]


Don Weld, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He carries a battered dagger and tarnished mace as well. With a patchy chestnut beard and wild chestnut hair. He wears large thick round spectacles.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: He was born in a small desert village. From his teen years he was always beautiful and desirable, so people have always doted on him. By chance he met his sister recently and the two have been together since.

Motivation: To reunite with his absent father.

Ideals: Fighting, Artistic. Bonds: Attractive, Family, Nature. Occupation: Knight

Voice: Soft and mumbly

Attributes [hide]

Don Weld, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)17 (+3) 13 (+1)9 (-1)
Skills Arcana +5, Insight +3
Senses Passive Perception 11
Languages Common, Druidic, Gnome, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Diggory Van Es, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he is renowned for his bright violet suits and hats. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Diggory speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a ruthless business man, a trait he acquired from his father.

History: He got into the Spice Merchant business at a young age. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered illithids who tried to eat his hand. He tends to his Spice Merchant job now, and dutifully fulfills any obligations he has.

Motivation: Wants to have a good time and be beloved; and wants to open a new tavern

Ideals: Impeccable, Entrepeneur, Optimist. Bonds: Job, Enemies. Occupation: Spice Merchant

Voice: Forgets to breathe while speaking

Attributes [hide]

Diggory Van Es, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 16 (+3)8 (-1) 13 (+1)15 (+2)
Skills Athletics +5, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Robert Royal, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears many layers of old clothing at all times. His black hair is cut short. His eyes are green and he is always smoking a pipe.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: His father raised him in a mountain cabin. Through the years after Robert was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Robert's mother didn't care for him much, and the feeling was mutual. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He wants revenge against goblins; and to prove his worth to the world

Flaws: Ugly, Impulsive, Antagonistic. Bonds: Poor, Enemies, Nature. Occupation: Shepherd

Voice: Voice breaks

Attributes [hide]

Robert Royal, Male Human Fighter 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)14 (+2) 12 (+1)9 (-1)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Celestial, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 10000 sp. 1 Minor magic item.


Social Check DCs


Wymar Brixton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears silk and lounges about seductively. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His otherwise smooth face is marked with small tiny scars.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. A true patriot, Wymar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Gifted from a young age, Wymar studied abroad. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk.

Ideals: Gifted. Bonds: Attractive, Nature, Military, Adventurer. Occupation: Ploughman

Voice: Uses lots of figures of speech

Attributes [hide]

Wymar Brixton, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)13 (+1) 11 (+0)13 (+1)
Skills Athletics +1, History +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp. 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Roland Bradley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'4" and is a bit bulky. He is very muscular particularly in the legs. He has a large blue mantle and cape that has been intricately interwoven into his black robe. His brown hair is matted, messy, and big. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in a small village he learned the ways of the warrior from his father. A few years later when the east was not economically sound they moved to his current location. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Roland fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to have a good time and be beloved.

Ideals: Philantrophist, Optimist, Fighting. Flaws: Ugly. Bonds: Immigrant. Occupation: Barrister

Voice: Rolls R's

Attributes [hide]

Roland Bradley, Male Human Fighter 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 8 (-1)9 (-1) 14 (+2)12 (+1)
Skills Acrobatics +5, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +1

Possessions: 500 gp. Banded agate (10 gp). Deep blue spinel (800 gp). Malachite (10 gp).


Social Check DCs

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