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Advanced [show]


Cory Middleton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'6" and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His blonde hair is cut short. He has blue eyes and a brown hat with a white feather.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He does not believe in violence as a means to an end. He is a dedicated Guard but believes his peers are too gung-ho.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His childhood dream was to be a Actor, but he was a colossal failure. He has worked as a Guard like his father before him.

Motivation: He'd like to take his coworkers down a peg; and doesn't want to be a guard and was forced into it by his family

Ideals: Justice, Pacifist. Bonds: Rich, Military, Job, Family. Occupation: Guard

Voice: Hard of hearing, loud

Attributes [hide]

Cory Middleton, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)8 (-1) 13 (+1)15 (+2)
Skills Intimidation +4, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Lapis lazuli (14 gp). Smoky quartz (60 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Trey Myerscough, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean yellow cloak covering his clean studded leather. He carries a battered bow and tarnished hammer as well. His hair is long and black with streaks of red, and is pulled back with small yellow clips. His beard is red, braided, and well cared for. His blue eyes peer out from beneath his broad yellow hat.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. A gifted student he started as a Navigator, but he got bored and became a Stableman. He has drifted from career to career and currently works as a Stableman.

Motivation: To be a Navigator again; and expand his business

Ideals: Fighting, Optimist. Bonds: Slave, Religious, Job. Occupation: Stableman

Voice: Sore throat, cough

Attributes [hide]

Trey Myerscough, Male Human Fighter 4
Medium (5'8") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)12 (+1) 11 (+0)14 (+2)
Skills Athletics +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Geoffrey Barlow, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a black deerstalker hat and black clothes. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His eyes are violet and he is always smoking a pipe.

Personality: He is calm most of the time but flees social interaction. He is afraid of women and trembles around them

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Doesn't want to be a Banker and was forced into it by his family; and an old rival family wants him found

Flaws: Ugly, Shy. Bonds: Slave, Guardian, Family. Occupation: Banker

Voice: Excited and jittery

Attributes [hide]

Geoffrey Barlow, Male Human Fighter 4
Medium (5'7") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 13 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 6 (-2)11 (+0) 12 (+1)15 (+2)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 500 gp. Sardonyx (40 gp). 1 Minor magic item.


Social Check DCs


Anthony Kimberly, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tight fitting clothing which further accentuates his frame. He has dyed his greying black hair a little too much giving a sharp black color. He has several tiny ruby earrings on each ear.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gifted student he started as a Mason, but he got bored and became a Mercenary. He has achieved small success as a Mercenary.

Motivation: Wants to open a new tavern; and balancing his hectic life and new mercenary responsibilities is difficult

Ideals: Fighting, Gifted. Bonds: Attractive, Rich, Immigrant, Job. Occupation: Mercenary

Voice: Sore throat, cough

Attributes [hide]

Anthony Kimberly, Male Human Fighter 5
Medium (5'6") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 11 (+0)14 (+2) 16 (+3)14 (+2)
Skills Investigation +5, Religion +5
Senses Passive Perception 13
Languages Common, Gnome, Orc
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 10000 cp. Deep blue spinel (700 gp). Black pearl (700 gp). 1 Minor magic item.


Social Check DCs


Gunter Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears a white vest and prefers pastel and brown shirts. His boots appear to have been at one point steel toed but are quite worn down, marred by sweets. His top hat is riddled with cuts and holes. His eyes are hazel and catlike.

Personality: He is witty, but his monotone delivery comes off as unnerving He is obsessed with his god.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He desires power and/or immortality; and he has a rivalry with the church that dominates his actions

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Religious. Occupation: Priest

Voice: Cold and demanding tone

Attributes [hide]

Gunter Cumberbatch, Male Human Fighter 4
Medium (6'5") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)15 (+2) 15 (+2)15 (+2)
Skills Deception +4, Nature +4
Senses Passive Perception 12
Languages Common, Gnoll, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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