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NPC Generator

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Advanced [show]


Theodoric Camden, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears a green vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his green boots flare out at the collars. He sports a flattop hair cut. He has gleaming, smiling gray eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in the west to a Miller, Theodoric learned a great deal about his mother's area of expertise. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and he feels threatened by others

Ideals: Optimist, Justice. Flaws: Fearful. Bonds: Job, Military. Occupation: Miller

Voice: Tuts and clicks tongue

Attributes [hide]

Theodoric Camden, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)16 (+3) 17 (+3)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Gnoll, Goblin, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Hubert England, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he is wearing the road beaten gear of a warrior. With a patchy red beard and wild red hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He misses his home and complains about the freezing weather, even in summer.

History: The child of northern immigrants he idolized his mother. He was taken as a slave by a traveling circus and forced to perform He inherited the family business which he has now maintained for 14 years.

Motivation: He is content; and sabotage a competitor

Ideals: Fighting. Flaws: Addict, Mundane. Bonds: Immigrant, Slave, Job. Occupation: Barber

Voice: Uses sign language

Attributes [hide]

Hubert England, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)8 (-1) 8 (-1)10 (+0)
Skills Athletics +2, Intimidation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Nicholas Thorpe, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing a perfectly clean shirt and pair of pants. He sports a long red beard, and similarly colored long hair. He tend to wears goggles to shield his eyes.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was raised in a forest tribe. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Since then, he has sought to make the best of life.

Motivation: Money/treasure.

Ideals: Athletic, Optimist. Bonds: Attractive, Criminal record, Nature, Rich. Occupation: Miner

Voice: Uses lots of figures of speech

Attributes [hide]

Nicholas Thorpe, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)13 (+1) 12 (+1)14 (+2)
Skills Athletics +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp. 1 Alchemist’s fire.


Social Check DCs


Gilbert Reid, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His brown hair is smooth and relatively long. His fierce violet eyes like to dwell on things.

Personality: He can speak with the recently deceased. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born to a pair of adventurers, Gilbert grew up listening to his mother's many stories. Gilbert abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has recently gotten a pet goose that steals things from people.

Motivation: He wants revenge against giants; and to reunite with his old friends

Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Criminal record, Enemies. Occupation: Shipwright

Voice: Whispers

Attributes [hide]

Gilbert Reid, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)7 (-2) 12 (+1)11 (+0)
Skills Perception +3, Stealth +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Bertram Landon, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he tends to wear a large tan jacket. His hair is greying and his face has many wrinkles. His gray eyes are slightly larger than normal.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born in the south to a Cook, Bertram learned a great deal about his father's area of expertise. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Bertram grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Bertram. He then took over the family business and is one of the better Cook for hire.

Motivation: A rival would like him out of the picture; and he wants to get laid

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Has a crush, Adventurer, Job, Criminal record. Occupation: Cook

Voice: Farmer accent

Attributes [hide]

Bertram Landon, Male Human Fighter 4
Medium (6'5") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)15 (+2) 13 (+1)10 (+0)
Skills Animal Handling +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Infernal, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 24000 cp. Red garnet (140 gp). 1 Masterwork studded leather. 1 Masterwork Heavy steel shield. 1 Darkwood Buckler. 1 Chain shirt.


Social Check DCs

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