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NPC Generator

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Advanced [show]


Guy Walcott, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'11" and is a bit bulky. He is very muscular particularly in the legs. He is constantly adorned with expensive silk clothing, often dyed in bright blue and black, and wears rings and necklaces with large, colorful gems. His white hair is greying along the sides and has receded to reveal a widow's peak. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was raised in a white middle class family as the only child. Cursed with vampirism at a very young age, Guy has worked very hard to control his curse. He got away from his former life and has fallen to alcoholism.

Motivation: To end his boredom; and he seems to be bored by most things

Ideals: Joker, Entrepeneur. Flaws: Addict, Mundane, Disease. Bonds: Rich. Occupation: Miller

Voice: Laughs frequently while speaking

Attributes [hide]

Guy Walcott, Male Human Fighter 4
Medium (5'11") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)15 (+2) 10 (+0)11 (+0)
Skills Deception +2, History +4
Senses Passive Perception 10
Languages Common, Undercommon, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 40000 sp. 1 Minor magic item.


Social Check DCs


Solomon Tyndall, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a fancy blue suit. He has styled his auburn hair well, parting it to the right. His amber eyes have a joyful gleam in them most of the time.

Personality: He can speak with the recently deceased. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born the only child of a wealthy merchant. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mercenary. He has worked as a Mercenary like his father before him.

Motivation: Expand his business; and wants to raise his children well

Ideals: Gifted, Entrepeneur. Bonds: Attractive, Poor, Family, Job. Occupation: Mercenary

Voice: Strong lisp

Attributes [hide]

Solomon Tyndall, Male Human Fighter 4
Medium (5'9") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)6 (-2) 11 (+0)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 600 gp. Sardonyx (80 gp). Banded agate (4 gp). Deep blue spinel (500 gp). Smoky quartz (80 gp).


Social Check DCs


Adelard Kelsey, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. His whole body is exceptionally muscular. His hair is long and brown with streaks of red, and is pulled back with small brown clips. His beard is red, braided, and well cared for. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Brilliant and gifted he never wanted to apply himself. He moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep.

Ideals: Gifted. Flaws: Antagonistic, Disease, Insomniac. Bonds: Immigrant. Occupation: Sellsword

Voice: Whispers

Attributes [hide]

Adelard Kelsey, Male Human Fighter 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 11 (+0)15 (+2) 15 (+2)10 (+0)
Skills Acrobatics +3, Nature +4
Senses Passive Perception 12
Languages Common, Orc, Abyssal
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +4

Possessions: 19000 sp. 1 Minor magic item.


Social Check DCs


Chad Fidget, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He sports violet clothing, slightly heavier than average wear. He has red hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Chad speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He served in the navy to pay for his family's outstanding loans. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He now mingles about in high society.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Ugly, Insane. Bonds: Rich, Military. Occupation: Brewer

Voice: Creaky witch voice

Attributes [hide]

Chad Fidget, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)16 (+3) 16 (+3)13 (+1)
Skills Intimidation +3, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Halfling, Aquan, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Breastplate. 1 Breastplate.


Social Check DCs


Gunter Badger, Male Human [Permalink]

Personal [hide]

Description: This man wears a grey small hat and grey clothes. He has a penchant for wearing a ring with an oversized jet on his left hand. His blonde hair is styled in orderly dreadlocks. He wears a mask on his face.

Personality: A deeply religious man he believes everything happens for a reason. Energy wise he seems alert and responsive.

History: He was born into a rich family. As a young adult he joined a group advocating for an improvement in Human conditions. He now spends his time doing works of charity.

Motivation: His religion dominates his actions; and wants to open a new tavern

Ideals: Professionalism, Philantrophist. Flaws: Racist. Bonds: Rich, Religious, Job. Occupation: Fisher

Voice: Irish accent

Attributes [hide]

Gunter Badger, Male Human Fighter 4
Medium (5'8") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)13 (+1) 11 (+0)11 (+0)
Skills Medicine +2, Performance +2
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 14000 sp.


Social Check DCs

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