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NPC Generator

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Advanced [show]


Geoffrey Law, Male Human [Permalink]

Personal [hide]

Description: This western man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His clothes are grease stained in places. He keeps his silver hair in a flapper bob. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born to a criminal king-pin and mafia family He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He now travels the world, in search of power and loot.

Motivation: A rival would like him out of the picture.

Ideals: Joker. Flaws: Addict. Bonds: Poor, Immigrant, Adventurer, Criminal record. Occupation: Bowyer

Voice: Prounounces S like Z

Attributes [hide]

Geoffrey Law, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 8 (-1)14 (+2) 14 (+2)12 (+1)
Skills History +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 60 pp. 1 Masterwork Light wooden shield. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Solomon Heiser, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His silver hair has been sun bleached extensively. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Scribe mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Disease, Forgetful. Bonds: Attractive. Occupation: Hunter

Voice: Hollow voice

Attributes [hide]

Solomon Heiser, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)12 (+1) 15 (+2)16 (+3)
Skills Intimidation +5, Stealth +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Dustin Benson, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He wears a faded coat and loose pants complete with wide-brimmed hat. His brown hair is knotted and matted. His fierce amber eyes like to dwell on things.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is able to make almost anything out of random pieces of junk.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He worked as a nervous Sailor and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to raise his children well; and he wants nothing more than to rejoin the army

Ideals: Gifted. Bonds: Criminal record, Military, Job, Family. Occupation: Sailor

Voice: Spits words with contempt

Attributes [hide]

Dustin Benson, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)15 (+2) 12 (+1)9 (-1)
Skills Perception +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Goblin, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. 1 Good lock. 1 Backpack.


Social Check DCs


Theobald Axton, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He carries with him a set of bows, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His golden hair has been sun bleached extensively. He wears large thick round spectacles.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Theobald was born on a far southern island where he grew up under the tutelage of his father, an expert Map Maker. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bow.

Motivation: To reunite with his old friends.

Ideals: Fighting. Flaws: Secretive, Disease. Bonds: Adventurer, Immigrant. Occupation: Map Maker

Voice: Italian accent

Attributes [hide]

Theobald Axton, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 16 (+3)16 (+3) 15 (+2)13 (+1)
Skills Athletics +1, Intimidation +3
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Odo Tindall, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he dresses well, wearing brown shirts, loose pants, and blazers most of the time. He wears his hair in dreadlocks. His skin is flawless and his brown eyes scan people very quickly.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Odo lived on a farm with his father, near the main road leading to a nearby town. He has had some formal music training, and achieved minor success. He has never given up on his music dream.

Motivation: To reunite with his absent father.

Ideals: Artistic. Flaws: Insomniac. Bonds: Attractive, Family. Occupation: Blacksmith

Voice: Soothing and warm

Attributes [hide]

Odo Tindall, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)12 (+1) 15 (+2)14 (+2)
Skills Nature +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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