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NPC Generator

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Advanced [show]


Raymond Ramsey, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a custom-built plate barding that's adorned with violet lining and desert motifs. He wears his blonde hair up in a very large beehive style do. He has gleaming, smiling brown eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Shipwright father left him crippled. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Raymond fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting. Flaws: Ugly, Antagonistic, Disease, Insomniac. Occupation: Locksmith

Voice: Relaxed voice

Attributes [hide]

Raymond Ramsey, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 12 (+1)11 (+0) 8 (-1)16 (+3)
Skills Animal Handling +1, Intimidation +5
Senses Passive Perception 9
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Gerald Staurheim, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a tight fitting red shirt and pants. He has shaved his head bald. His skin is flawless and his gray eyes scan people very quickly.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born several months after his father was called into army service. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Persistence. Flaws: Impulsive. Bonds: Attractive, Military, Criminal record. Occupation: Soapmaker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gerald Staurheim, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)14 (+2) 12 (+1)10 (+0)
Skills Intimidation +2, Nature +4
Senses Passive Perception 11
Languages Common, Auran, Celestial
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 800 sp.


Social Check DCs


Trym Alton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a faded coat and loose pants complete with top hat. His tied-back hair is red. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His mother raised him in a mountain cabin. He was taken as a slave by a traveling circus and forced to perform After a long history of fighting, Trym and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Nature, Slave. Occupation: Scribe

Voice: Speaks with back of mouth

Attributes [hide]

Trym Alton, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)9 (-1) 14 (+2)13 (+1)
Skills Insight +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Diggory Alston, Male Human [Permalink]

Personal [hide]

Description: A 5'10" northern man, he wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His hair is blonde and curly. He has brown eyes and a brown hat with a black feather.

Personality: He is irascible and easily irritated. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: A powerful wizard made him what he is. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC.

Ideals: Opinionated. Flaws: Ugly, Antagonistic. Bonds: Mentor, Nature. Occupation: Weaver

Voice: Uses lots of figures of speech

Attributes [hide]

Diggory Alston, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 17 (+3)17 (+3) 12 (+1)8 (-1)
Skills Persuasion +1, Stealth +2
Senses Passive Perception 11
Languages Common, Celestial, Terran, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 700 sp.


Social Check DCs


Alex England, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His silver hair is slicked back into a classic pompadour. His eyes are violet.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He works hard and plays hard.

History: He was born in a small island village. A few years later when the west was not economically sound they moved to his current location. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Human compassion.

Flaws: Hedonist. Bonds: Attractive, Guardian, Nature, Immigrant. Occupation: Dilettante

Voice: Hissing voice

Attributes [hide]

Alex England, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)12 (+1) 14 (+2)16 (+3)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 1 Masterwork Common Melee.


Social Check DCs

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