Nicholas Brixton, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears baggy blue pantaloons and a brown scarf. His hair is brown and very short. His eyes are a pleasant amber.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Nicholas was raised in a hard working conservative environment. He dropped out of school before completing his studies. Now he works as a singing tutor during his time off.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Logical, Artistic, Impeccable. Flaws: Antagonistic. Bonds: Job. Occupation: Bounty Hunter
Voice: High pitched, excited
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 10 (+0) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 100 gp. 1 Average lock. 1 Good lock. 1 Good lock. 1 Healer’s kit.
Lewis Dudley, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears rags and sports a simple walking cane. He has dyed his greying blonde hair a little too much giving a sharp blonde color. He has gray eyes.
Personality: Stoic and calm, he prefers to meditate than take action. He is lazy, self-centered, vain, and jealous.
History: Lewis was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Since then, he has sought to make the best of life.
Motivation: To settle down with his crush; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Disciplined, Optimist. Flaws: Selfish. Bonds: Poor, Criminal record, Has a crush. Occupation: Unemployed
Voice: Pirate accent
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 10 (+0) | 17 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +5
Possessions: 300 gp.
Drogo Hastings, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears brown leather gloves, a brown jacket, and tight pants. His golden hair is lengthy. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He hates drow. He views them as having robbed his home of its proper glory. He is able to fit into much smaller and tighter spaces than normal.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He has been a successful dealer in antiques buying low and selling high.
Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and many drow want him driven away
Ideals: Gifted, Entrepeneur. Bonds: Attractive, Enemies, Religious. Occupation: Mortician
Voice: Scottish accent
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 5 (-3) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 100 gp.
Ernest Walcott, Male Human [Permalink]
Personal [hide]
Description: He usually wears his pastel robe and has his monstrous two handed axe always slung over his shoulder. He is bald on top and has large silver tufts of hair around his ears. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is lazy, self-centered, vain, and jealous.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Joker. Flaws: Ugly, Selfish. Bonds: Religious, Criminal record. Occupation: Healer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 15 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 6 (-2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 22000 sp. Jade (160 gp). Star rose quartz (50 gp). Jet (160 gp). 1 Minor magic item.
Don Shelley, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a grey poncho over his likewise colored trousers and shirt. He carries a battered nunchaku and tarnished flail as well. He wears a small hat to cover his moderate length brown hair. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He likes to make people angry or surprised. Flattery will make him almost putty in your hands.
History: Don hails from a village terrorized by orcs. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now travels the world, in search of power and loot.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Fighting. Flaws: Antagonistic, Selfish. Bonds: Enemies, Adventurer. Occupation: Sailor
Voice: High pitched and raspy
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 12 (+1) | 11 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
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