William Carlyle, Male Human [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He has a moderate pudge and is not very fit. With a patchy white beard and wild white hair. His eyes are likewise violet. His teeth are white and perfect.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. William was born on a far western mountains where he grew up under the tutelage of his father, an expert Guard. He moves from town to town, unable to find a place to settle.
Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge
Flaws: Disease, Insomniac. Bonds: Attractive, Enemies, Immigrant. Occupation: Guard
Voice: Relaxed voice
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 16 (+3) | 7 (-2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: Ceremonial electrum dagger with a star ruby in the pommel (900 gp). 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
Manfred Kent, Male Human [Permalink]
Personal [hide]
Description: Standing 5'3", this man wears a robe, a symbol of strength around his neck, and a nunchaku on his belt. His black hair is knotted and matted. His face is covered beneath a completely black helmet.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has a small toy that he constantly fidgets with.
History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure.
Ideals: Fighting. Flaws: Shy, Addict. Bonds: Rich. Occupation: Assassin
Voice: Boston accent
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 11000 cp. 1 Minor magic item.
Hubert Fulton, Male Human [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. His white hair is long and unkept. His face is scarred and worn.
Personality: He is witty, but his monotone delivery comes off as unnerving Flattery will make him almost putty in your hands.
History: Hubert was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Sailor for hire.
Motivation: Expand his business.
Ideals: Joker. Flaws: Ugly, Selfish. Bonds: Job. Occupation: Sailor
Voice: Farmer accent
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 12 (+1) | 8 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 1 Everburning torch.
Adam Everly, Male Human [Permalink]
Personal [hide]
Description: Standing 5'6", this man wears a black vest and prefers green and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His black hair is matted, messy, and big. He has a tattooed face.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.
History: Adam was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Stableman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been saving his money to try and buy his brother's freedom.
Motivation: He doesn't get along with people that don't share his tastes; and an old rival family wants him found
Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: Family, Poor. Occupation: Stableman
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 7 (-2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Godfrey Cotton, Male Human [Permalink]
Personal [hide]
Description: This malnourished man typically wears black cloth garments or leather armor. He has shaved his head bald. His amber eyes are slightly larger than normal.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He plays an instrument quite well.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Layabout. Recently he has begun working with bootleggers and crooks.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Artistic. Bonds: Poor, Job, Slave, Criminal record. Occupation: Layabout
Voice: Thin and wheezing
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 8 (-1) | 10 (+0) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
Possessions: 200 gp. 1 Minor magic item.
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