Hunter Alton, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and sports grey clothing, slightly heavier than average wear. His silver hair is knotted and matted. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: He will rave to anyone who will listen. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was raised in a island tribe. Hunter liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Since then, he has sought to make the best of life.
Motivation: Wants to work out more often; and wants to have a good time and be beloved
Ideals: Athletic, Optimist. Flaws: Insane. Bonds: Attractive, Nature. Occupation: Fisher
Voice: Rolls R's
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 8 (-1) | 15 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Undercommon, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp.
Gerard Gentry, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a fine chain shirt which he covers with blue colored cloaks and clothing. He wears a colorful flower in his white hair. His otherwise smooth face is marked with small tiny scars.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He always tries to repair and not replace. It was this mentality that drove him into the Masseuse business.
History: Gerard hails from a village terrorized by drow. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge
Ideals: Persistence, Gifted. Flaws: Selfish. Bonds: Attractive, Enemies. Occupation: Masseuse
Voice: Thin and wheezing
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 9 (-1) | 16 (+3) | 7 (-2) | 6 (-2) |
Senses Passive Perception 8
Languages Common, Undercommon, Draconic, Gnome
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 200 gp.
Bernard Nash, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears an entirely blue suit with tan socks and a vest with buckled shoes. He has no hair. His green eyes have a joyful gleam in them most of the time.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He invites people to come help in his community garden.
History: He got into the Baker business at a young age. His druidic abilities were realized during a raid on his village. He now spends his time doing works of charity.
Motivation: To be a Body Guard again.
Ideals: Philantrophist, Gifted. Flaws: Ugly, Emotional. Bonds: Job. Occupation: Baker
Voice: Italian accent
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 8 (-1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
Possessions: 400 sp.
Kody Winchester, Male Human [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively, and he perpetually has his lance ready. He has golden hair. His eyes are likewise green.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Energy wise he seems alert and responsive.
History: He was born the only child of a wealthy merchant. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Fighting, Professionalism, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive. Occupation: Barkeep
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 15 (+2) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Aquan, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. Aquamarine (400 gp). White pearl (80 gp). Golden yellow topaz (400 gp).
Thomas Quinton, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy black stubble. He is wearing colorful clothing, dressed as a Barkeep. He has a hunchback. He has dyed his greying black hair a little too much giving a sharp black color. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Thomas is combative with any and all who dare try his patience in the slightest.
History: When he was but 5 years old his parents immigrated from the east. A gifted student he started as a Barber, but he got bored and became a Barkeep. He tends to his Barkeep job now, and dutifully fulfills any obligations he has.
Motivation: He is not mentally stable, and does not behave rationally; and sabotage a competitor
Ideals: Disciplined, Justice. Flaws: Ugly, Insane. Bonds: Immigrant, Job. Occupation: Barkeep
Voice: Hissing voice
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 40 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 18 (+4) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
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