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Advanced [show]


Randal Blakeley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a fancy violet suit. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He has a dull look in his green eyes.

Personality: He is overprotective of those who hire his services. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. His first spouse was a Performer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Wants to raise his children well; and marry his sister to traveling adventurers

Ideals: Athletic. Bonds: Attractive, Guardian, Family, Religious, Enemies. Occupation: Engraver

Voice: Cold and demanding tone

Attributes [hide]

Randal Blakeley, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)15 (+2) 8 (-1)7 (-2)
Skills History +4, Stealth +2
Senses Passive Perception 9
Languages Common, Goblin, Auran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp. 1 Darkwood Buckler. 1 Chain shirt. 1 Breastplate.


Social Check DCs


Norman Heiser, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses well, wearing white shirts, loose pants, and blazers most of the time. His brown hair has been sun bleached extensively. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Norman was born with his father's beautiful face. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Norman was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: To end his boredom.

Flaws: Addict, Mundane, Insane. Bonds: Attractive, Enemies. Occupation: Mayor

Voice: Voice breaks

Attributes [hide]

Norman Heiser, Male Human Fighter 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)17 (+3) 12 (+1)14 (+2)
Skills Intimidation +4, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 48000 sp. Deep blue spinel (900 gp). Moss agate (6 gp). Tourmaline (130 gp). 1 Minor magic item.


Social Check DCs


William Moreno, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is silver and very short. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He cannot resist a sob story and will often dote over anyone who has one.

History: A powerful slaver made him what he is. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He used his abilities to travel the world and help people.

Motivation: His relatives are trying to arrange a marriage; and wants to raise his children well

Ideals: Disciplined, Philantrophist. Bonds: Attractive, Mentor, Family. Occupation: Bellfounder

Voice: Speaks fast with a slight lisp

Attributes [hide]

William Moreno, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)11 (+0) 14 (+2)14 (+2)
Skills History +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. White pearl (40 gp). Citrine (30 gp). 1 Banded mail.


Social Check DCs


Geoffrey Nibley, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He has relatively light skin and is very physically imposing due to his abundance of muscles. He keeps his black hair in a pixie cut. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Eccentric and domineering, Geoffrey will drive conversation. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Geoffrey grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Geoffrey. Recently he has begun working with bootleggers and crooks.

Motivation: He is a bit of a kleptomaniac; and he has decided he is irredeemable

Ideals: Extrovert, Gifted. Flaws: Addict. Bonds: Attractive, Criminal record. Occupation: Mayor

Voice: Indian accent

Attributes [hide]

Geoffrey Nibley, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)13 (+1) 10 (+0)12 (+1)
Skills Animal Handling +2, Performance +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Tim Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: Standing 6'1", this man wears many layers of old clothing at all times. His broad hat is riddled with cuts and holes. His eyes are green.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: From birth he was tutored by a cruel and relentless mentor. When money was particularly tight he was walking through alleys when he overheard a Servant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the south.

Ideals: Disciplined, Entrepeneur. Flaws: Ugly. Bonds: Poor, Mentor, Immigrant. Occupation: Servant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Tim Cumberbatch, Male Human Fighter 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)11 (+0) 10 (+0)18 (+4)
Skills History +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 500 gp. Jasper (20 gp). Bloodstone (20 gp). Rose (20 gp). Sardonyx (20 gp).


Social Check DCs

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