Anselm Badger, Male Human [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. His hair is greying and his face has many wrinkles. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: Calm and collected, he is a well trained Bookbinder. He is an amazing painter.
History: When he was but 4 years old his parents immigrated from the north. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Sabotage a competitor; and he is unsatisfied with his job
Ideals: Fighting, Gifted. Flaws: Ugly, PTSD. Bonds: Job, Immigrant. Occupation: Bookbinder
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 13 (+1) | 12 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Lewis Spalding, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. He has dyed his greying white hair a little too much giving a sharp white color. His ears are large.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Further he is a bit of a stoner and is frequently out of it.
History: Sold as a small child to a necromancer, Lewis was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Cursed with a spirit at a very young age, Lewis has worked very hard to control his curse. He's since become an addict/alcoholic.
Motivation: Wants to work out more often; and his name or reputation has been wronged in the past by orcs, and he desires to right it
Ideals: Athletic. Flaws: Ugly, Disease, Addict. Bonds: Mentor. Occupation: Slave Trader
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Randal Hadlee, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears a colorful flower in his white hair. He has several tiny ruby earrings on each ear.
Personality: He can speak with the recently deceased. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. After a long history of fighting, Randal and his spouse have recently divorced.
Motivation: He has money and likes to spend it.
Ideals: Entrepeneur, Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Brewer
Voice: High pitched and raspy
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 11 (+0) | 9 (-1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
Bertram Westbrook, Male Human [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a brown and red handkerchief worn on his right side. His attire stands in sharp contrast to his bastard sword, which is beautifully polished and possesses an ornate carving of a butterfly on it. His tied-back hair is black. His green eyes have a joyful gleam in them most of the time.
Personality: He is extraordinarily eccentric. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was always a brilliant, if unscrupulous mind. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and meet up once more with his childhood friend
Ideals: Logical. Flaws: Insane, Fearful. Bonds: Adventurer. Occupation: Marshal
Voice: Spits and sputters
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 12 (+1) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: Just what you see.
Justin Stanford, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is always cut to a buzz. He tend to wears goggles to shield his eyes.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: He is the product a well kept family trust fund and as such has never really known need. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Soapmaker. He has set out to sabotage the competition.
Motivation: To protect his home; and money/treasure
Flaws: Emotional. Bonds: Immigrant, Rich, Job, Guardian. Occupation: Soapmaker
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 17 (+3) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 400 gp. 1 Average lock. 1 Masterwork manacles. 1 Good lock.
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