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Advanced [show]


Gunter Gentry, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'6". He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a very tight haircut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He plays an instrument quite well.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He used his abilities to travel the world and help people.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Philantrophist, Artistic. Flaws: Insane, Antagonistic. Bonds: Rich. Occupation: Architect

Voice: Cold and demanding tone

Attributes [hide]

Gunter Gentry, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)12 (+1) 11 (+0)13 (+1)
Skills Athletics +4, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Anselm Compton, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized white coat, and carries daggers. His white hair is greasy and uncared for. His face is covered beneath a completely black helmet.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Anselm lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Roofer they were divorced and he won custody of their daughter. He worked as a Banker, and he later adopted a second daughter.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Family. Occupation: Banker

Voice: Booming voice

Attributes [hide]

Anselm Compton, Male Human Fighter 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 12 (+1)14 (+2) 12 (+1)17 (+3)
Skills Nature +4, Survival +3
Senses Passive Perception 11
Languages Common, Draconic, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 45000 sp.


Social Check DCs


Everard Kenley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'6". He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and his gloved hand is found clutching a bow. His hair is long and red with streaks of golden, and is pulled back with small red clips. His beard is golden, braided, and well cared for. He wears a mask on his face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is frequently practicing swordplay.

History: Everard was raised in a hard working conservative environment. His childhood dream was to be a Shipwright, but he was a colossal failure. He has achieved small success as a Bounty Hunter.

Motivation: His religion dominates his actions; and wants to open a new tavern

Flaws: Insomniac. Bonds: Military, Job, Religious. Occupation: Bounty Hunter

Voice: Hollow voice

Attributes [hide]

Everard Kenley, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)9 (-1) 5 (-3)16 (+3)
Skills Athletics +5, Performance +5
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +5

Possessions: 400 sp. 2 Acid flasks. 1 Alchemist’s fire.


Social Check DCs


Godfrey Ashton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a hunchback. He wears his black hair up. He has a tattooed face.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world.

Ideals: Opinionated. Flaws: Ugly, Impulsive. Bonds: Religious, Mentor. Occupation: Slave Trader

Voice: Cold and demanding tone

Attributes [hide]

Godfrey Ashton, Male Human Fighter 4
Medium (5'0") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)14 (+2) 8 (-1)8 (-1)
Skills Deception +1, Medicine +1
Senses Passive Perception 9
Languages Common, Auran, Druidic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. 1 Darkwood Shield.


Social Check DCs


Frederick Carlisle, Male Human [Permalink]

Personal [hide]

Description: This man wears a fancy brown suit. He has a penchant for wearing a ring with an oversized emerald on his right hand. His red hair and beard is wavy and long. He wears large thick round spectacles.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He got into the Bowyer business at a young age. Frederick liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He uses money and sex appeal to get what he needs; and sabotage a competitor

Flaws: Antagonistic, Fearful. Bonds: Attractive, Rich, Job, Nature. Occupation: Bowyer

Voice: Strong lisp

Attributes [hide]

Frederick Carlisle, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)10 (+0) 12 (+1)7 (-2)
Skills Nature +2, Performance +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs

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