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NPC Generator

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Advanced [show]


Conrad Marlee, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he typically wears a sleeveless long coat of deep tan leather and dull green iron scale mail. He wears his chestnut hair up in a very large beehive style do. His fierce violet eyes like to dwell on things.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is harsh and unforgiving.

History: He was born to loving parents in a slum to the east. His mother was a mechanic, and taught him how to fix just about anything. After a long history of fighting, Conrad and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and a need for knowledge about a nearby landmark

Ideals: Justice, Persistence. Flaws: Antagonistic. Bonds: Poor. Occupation: Shipwright

Voice: Sore throat, cough

Attributes [hide]

Conrad Marlee, Male Human Fighter 4
Medium (5'2") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)14 (+2) 14 (+2)12 (+1)
Skills Perception +4, Stealth +3
Senses Passive Perception 13
Languages Common, Infernal, Terran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 3000 cp. 1 Masterwork Artisan’s tools. 1 Backpack.


Social Check DCs


Patrick Graeme, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a brown cloak and cross-gartered white stockings. His long blonde hair reaches down to his waist. His eyes are green and he is always smoking a pipe.

Personality: He is overprotective of those who hire his services. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Flaws: Disease, Insomniac. Bonds: Immigrant, Guardian, Adventurer. Occupation: Actor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Patrick Graeme, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 6 (-2)10 (+0) 11 (+0)16 (+3)
Skills Medicine +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Small steel mirror. 1 Good lock.


Social Check DCs


Lewis Yorke, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses well, typically a more casual-formal manner. His hair is auburn and very short. His eyes are likewise violet.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a logical person and will generally grow upset if things defy logic and science.

History: He was raised in a white middle class family as the only child. Cursed with a spirit at a very young age, Lewis has worked very hard to control his curse. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He doesn't get along with people that don't share his tastes; and to share knowledge with the world

Ideals: Impeccable, Logical. Flaws: Mundane, Disease. Bonds: Attractive. Occupation: Healer

Voice: Relaxed voice

Attributes [hide]

Lewis Yorke, Male Human Fighter 4
Medium (6'5") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)11 (+0) 14 (+2)14 (+2)
Skills Deception +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 30000 cp.


Social Check DCs


John Bradford, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. His hair, while still mostly black, has prominent grey streaks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He never swears and excessively uses polite adverbs when speaking. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: John was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Optimist. Flaws: Insane. Bonds: Adventurer, Poor. Occupation: Performer

Voice: Sleepy voice

Attributes [hide]

John Bradford, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 18 (+4)8 (-1) 15 (+2)10 (+0)
Skills Athletics +3, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Shane Law, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and carries greatswords. He sports a long blonde beard, and similarly colored long hair. His gray eyes are passionate and lively.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: The child of a Actor, who enjoyed hunting, Shane was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting, Philantrophist. Flaws: Fearful. Bonds: Nature, Adventurer. Occupation: Masseuse

Voice: Ums and uhs a lot

Attributes [hide]

Shane Law, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)7 (-2) 9 (-1)12 (+1)
Skills Arcana +0, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 13000 cp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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