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NPC Generator

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Advanced [show]


Gunter Carlisle, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He wears his chestnut hair up. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. A true patriot, Gunter would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Gunter was born the youngest of three triplets. Gunter liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has been saving his money to try and buy his brother's freedom.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Athletic. Flaws: Ugly. Bonds: Military, Family, Nature. Occupation: Mercenary

Voice: Loud with bravado

Attributes [hide]

Gunter Carlisle, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 13 (+1)16 (+3) 6 (-2)11 (+0)
Skills Nature +5, Religion +5
Senses Passive Perception 8
Languages Common, Draconic, Gnoll, Auran
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 100 gp.


Social Check DCs


William Lindsey, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing a perfectly clean shirt and pair of pants. He has dyed his greying silver hair a little too much giving a sharp silver color. He has a tattooed face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His job bores him to no end. He has decided to make it more interesting.

History: He was born blind and as such lacked many opportunities for work. A few years later when the north was not economically sound they moved to his current location. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has decided he is irredeemable; and a rival would like him out of the picture

Flaws: Selfish, Disease. Bonds: Attractive, Adventurer, Criminal record, Immigrant. Occupation: Shoemaker

Voice: Hard of hearing, loud

Attributes [hide]

William Lindsey, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)17 (+3) 10 (+0)12 (+1)
Skills Animal Handling +2, Deception +3
Senses Passive Perception 10
Languages Common, Gnome, Orc, Goblin
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Adam Richie, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. His hair is chestnut, silky, and of moderate length. He is baby faced.

Personality: Confrontational and typically high on some drug or another. He is a big fan of imagination and believes people should spend more time reading and writing.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He's since become an addict/alcoholic.

Motivation: To share knowledge with the world; and he has passion for adventuring and risk

Ideals: Logical, Gifted. Flaws: Addict. Bonds: Poor, Attractive, Immigrant. Occupation: Detective

Voice: Draws out vowels

Attributes [hide]

Adam Richie, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)12 (+1) 16 (+3)11 (+0)
Skills Intimidation +2, Investigation +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Reynard Abram, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He likes to wear ponchos typically of a light brown in addition to tight pants. His hair is red and curly. His eyes are violet and catlike.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He cannot resist a sob story and will often dote over anyone who has one.

History: Born in the east to a Sellsword, Reynard learned a great deal about his father's area of expertise. He was an athlete and attended two major summer competitions. He never won. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's in love; and he is unsatisfied with his job

Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Guardian, Job, Has a crush. Occupation: Sellsword

Voice: Soft and mumbly

Attributes [hide]

Reynard Abram, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 4 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 5 (-3)11 (+0) 12 (+1)10 (+0)
Skills Perception +3, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Anselm Moreno, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light white in addition to tight pants. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His white hair is greasy and uncared for. He tend to wears goggles to shield his eyes.

Personality: Anselm speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is obsessed with finding treasure.

History: Born in the south to a Assassin, Anselm learned a great deal about his mother's area of expertise. His childhood dream was to be a Mason, but he was a colossal failure. He's since become an addict/alcoholic.

Motivation: He feels kind of lost in life; and sabotage a competitor

Ideals: Impeccable. Flaws: Ugly, Addict, Depressed. Bonds: Adventurer, Job. Occupation: Assassin

Voice: Dark and ominous

Attributes [hide]

Anselm Moreno, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)11 (+0) 17 (+3)14 (+2)
Skills Athletics +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp. Rock crystal (70 gp). White pearl (100 gp).


Social Check DCs

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