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Advanced [show]


Chad Branson, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a lot of dark rich colors, with gold accents. His hair is auburn and curly. His amber eyes dart from person to person.

Personality: He acts crazy and hedonistic. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His martial abilities were realized during a raid on his village. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic, Gifted. Flaws: Hedonist, Antagonistic. Bonds: Attractive. Occupation: Sellsword

Voice: Mumbles to self between sentences

Attributes [hide]

Chad Branson, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 6 (-2)9 (-1) 9 (-1)15 (+2)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2600 sp.


Social Check DCs


Robert Mitchell, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His brown hair is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are gray.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born to a pair of adventurers, Robert grew up listening to his father's many stories. Through the years after Robert was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Robert's father didn't care for him much, and the feeling was mutual. He has gone from town to town working and never settling down anywhere, but has fallen for a local Cartwright. He hasn't told them the truth, but wants to settle down with them.

Motivation: His religion dominates his actions; and meet up once more with his childhood friend

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Has a crush, Religious. Occupation: Roofer

Voice: Speaks with back of mouth

Attributes [hide]

Robert Mitchell, Male Human Fighter 4
Medium (6'5") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)17 (+3) 10 (+0)9 (-1) 15 (+2)17 (+3)
Skills Performance +5, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


William Holton, Male Human [Permalink]

Personal [hide]

Description: He wears black painted combat armor at almost all times. He is physically well-built. He has a very tight haircut. His otherwise smooth face is marked with small tiny scars.

Personality: He loves telling others what to do and how they should feel about things. He does not trust anyone and sleeps with one eye open.

History: He is the product a well kept family trust fund and as such has never really known need. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Opinionated. Flaws: Insomniac. Bonds: Rich, Family. Occupation: Sailor

Voice: Hard of hearing, loud

Attributes [hide]

William Holton, Male Human Fighter 4
Medium (6'0") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 15 (+2)17 (+3) 11 (+0)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Terran, Gnome, Halfling
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1

Possessions: 300 gp. 1 Masterwork Heavy steel shield. 1 Half-Plate. 1 Chain shirt. 1 Chain shirt.


Social Check DCs


Clerebold Lindsey, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears very tight pants and wife beaters, though occasionally he sports a tan coat. His moppish auburn hair is in a traditional bowl cut. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is obsessed with finding treasure.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend.

Ideals: Opinionated. Flaws: Addict. Bonds: Immigrant, Adventurer, Rich. Occupation: Painter

Voice: Italian accent

Attributes [hide]

Clerebold Lindsey, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)15 (+2) 15 (+2)7 (-2)
Skills Intimidation +0, Performance +0
Senses Passive Perception 12
Languages Common, Ignan, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2300 sp. Silver pearl (110 gp). Jasper (50 gp). Malachite (10 gp).


Social Check DCs


Kyle Everly, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He dresses like a well dressed Stableman does. He is an epitome of beauty. His chestnut hair is still thick. His blue eyes dart from person to person.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He invites people to come help in his community garden.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has worked as a Stableman like his mother before him.

Motivation: Money/treasure; and wants to open a new tavern

Ideals: Philantrophist. Bonds: Job, Attractive, Rich, Family. Occupation: Stableman

Voice: Russian accent

Attributes [hide]

Kyle Everly, Male Human Fighter 4
Medium (6'0") Human, Neutral Evil (CR 4)
Armor Class 14
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 17 (+3)16 (+3) 13 (+1)13 (+1)
Skills Insight +3, Nature +5
Senses Passive Perception 11
Languages Common, Infernal, Druidic, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 500 gp.


Social Check DCs

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