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NPC Generator

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Advanced [show]


Jocelyn Blankley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing the road beaten gear of a warrior. His brown hair is singed and shortened. He has several tiny amethyst earrings on each ear.

Personality: Jocelyn is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: He is the product a well kept family trust fund and as such has never really known need. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He has built up a small fortune and can afford his own way.

Motivation: A deep hatred of drow.

Ideals: Fighting, Extrovert. Flaws: Ugly. Bonds: Immigrant, Rich, Enemies. Occupation: Barber

Voice: Speaks with squeezed throat

Attributes [hide]

Jocelyn Blankley, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 15 (+2)10 (+0) 15 (+2)14 (+2)
Skills History +2, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Rock crystal (50 gp). Moonstone (50 gp).


Social Check DCs


Norman Lincoln, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a tan tunic with violet highlights, and long red pants that bunch up around his shoes. His tied-back hair is chestnut. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is harsh and unforgiving.

History: Norman was born the youngest of three triplets. When Norman reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Family, Military, Job. Occupation: Dyer

Voice: Old thin voice

Attributes [hide]

Norman Lincoln, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)13 (+1) 15 (+2)14 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Roger Stanton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. His golden hair and beard is wavy and long. His eyes, though not visible through his cowl, are violet.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is used to getting what he wants. In part because he is a meticulous planner.

History: He is the product a well kept family trust fund and as such has never really known need. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: He seems to be bored by most things; and he is unsatisfied with his job

Ideals: Professionalism. Flaws: Antagonistic, Mundane. Bonds: Rich, Job. Occupation: Herbalist

Voice: Posh accent

Attributes [hide]

Roger Stanton, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)8 (-1) 12 (+1)7 (-2)
Skills Acrobatics +1, Intimidation +0
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 16000 cp.


Social Check DCs


Gomory Jacobs, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He has a large black mantle and cape that has been intricately interwoven into his pastel robe. He keeps his long black hair kept up in a rat tail. His eyes, though not visible through his cowl, are violet.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Further he is a bit of a stoner and is frequently out of it.

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. After a long history of fighting, Gomory and his spouse have recently divorced.

Motivation: He is content; and to find somewhere to settle down

Ideals: Passionate. Flaws: Addict, Antagonistic, Mundane. Bonds: Nature. Occupation: Weaver

Voice: Low rumbling, strings words together

Attributes [hide]

Gomory Jacobs, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)14 (+2) 16 (+3)15 (+2)
Skills Animal Handling +5, History +4
Senses Passive Perception 13
Languages Common, Aquan, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 20 pp.


Social Check DCs


Adelard York, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright violet and green, and wears rings and necklaces with large, colorful gems, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. His black hair is still thick. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: From birth he was tutored by a cruel and relentless mentor. He went to a religious school and was inspired by the priests there in charitable deeds. After months of barely getting by, Adelard managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He has decided he is irredeemable.

Flaws: Ugly, Antagonistic. Bonds: Rich, Criminal record, Mentor, Religious. Occupation: Carpenter

Voice: Posh accent

Attributes [hide]

Adelard York, Male Human Fighter 4
Medium (6'2") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)13 (+1) 12 (+1)14 (+2)
Skills Athletics +3, Performance +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4

Possessions: 30000 cp.


Social Check DCs

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