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NPC Generator

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Advanced [show]


Gerald Hamilton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He tends to wear a large black jacket. His chestnut hair is knotted and matted. He wears round tiny glasses practically rammed into his face.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is able to make almost anything out of random pieces of junk.

History: Gifted from a young age, Gerald studied abroad. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Gifted, Philantrophist. Flaws: Sensitive. Bonds: Attractive, Job. Occupation: Bellfounder

Voice: Loud with bravado

Attributes [hide]

Gerald Hamilton, Male Human Fighter 4
Medium (6'4") Human, Chaotic Evil (CR 4)
Armor Class 8
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 14 (+2)15 (+2) 13 (+1)15 (+2)
Skills Medicine +3, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Undercommon, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 11000 sp. 1 Magnifying glass.


Social Check DCs


Theobald Reid, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his blonde hair up in a very large beehive style do. He has hazel eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born in the east. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He now spends his time doing works of charity.

Motivation: To reunite with his old friends.

Ideals: Fighting, Athletic, Philantrophist. Bonds: Adventurer, Immigrant. Occupation: Masseuse

Voice: High pitched and raspy

Attributes [hide]

Theobald Reid, Male Human Fighter 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 8 (-1)11 (+0) 17 (+3)17 (+3)
Skills Perception +5, Stealth +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 23000 cp. Carnelian (60 gp).


Social Check DCs


Hubert Perry, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He carries a battered mace and tarnished shield as well. His blonde hair is cut short with large spiked bangs in the front. He has gleaming, smiling hazel eyes.

Personality: He is overprotective of those who hire his services. He is obsessed with a lost civilization.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk; and he has money and likes to spend it

Ideals: Fighting. Bonds: Guardian, Adventurer, Rich. Occupation: Merchant

Voice: Can't modulate volume

Attributes [hide]

Hubert Perry, Male Human Fighter 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)11 (+0) 13 (+1)12 (+1)
Skills Persuasion +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Trym Marleigh, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many pastel ritualistic tattoos. He is wearing a long, grey, dusty cloak. He has a long auburn beard with little hanging trinkets. He has a dull look in his brown eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He comes from a rich western family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has achieved small success as a Sellsword.

Motivation: Revenge; and a deep hatred of gnolls

Ideals: Passionate, Joker. Bonds: Rich, Job, Enemies. Occupation: Sellsword

Voice: Excited and jittery

Attributes [hide]

Trym Marleigh, Male Human Fighter 4
Medium (6'1") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)8 (-1) 12 (+1)15 (+2)
Skills Insight +3, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 29000 sp. Fire opal pendant on a fine gold chain (500 gp). Solid gold idol (300 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Thomas Wordsworth, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a fancy green suit. He wears his silver hair down. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is witty, but his monotone delivery comes off as unnerving When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He comes from a rich northern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has achieved small success as a Miner.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Joker. Flaws: Insane. Bonds: Attractive, Criminal record, Rich, Job. Occupation: Miner

Voice: Rhymes sentences (sorry)

Attributes [hide]

Thomas Wordsworth, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)11 (+0) 14 (+2)14 (+2)
Skills Investigation +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Citrine (60 gp). Red garnet (160 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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