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Advanced [show]


John Tickle, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears tight fitting clothing which further accentuates his frame. His red hair is braided into rings. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was raised in a island tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to have a good time and be beloved; and meet up once more with his childhood friend

Ideals: Persistence, Optimist. Bonds: Attractive, Job, Adventurer, Nature. Occupation: Unemployed

Voice: Old Prospector

Attributes [hide]

John Tickle, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)10 (+0) 16 (+3)11 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Roger Roscoe, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears his hair in dreadlocks. He is very pretty but has cold, dead eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born in the south, but his parents moved at a very young age to the north. Through the years after Roger was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Roger's father didn't care for him much, and the feeling was mutual. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Regain custody of his daughter.

Flaws: Antagonistic. Bonds: Poor, Attractive, Family, Immigrant. Occupation: Mayor

Voice: Low range voice

Attributes [hide]

Roger Roscoe, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)11 (+0) 14 (+2)12 (+1)
Skills Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. 1 Tanglefoot bags.


Social Check DCs


Arnold Alby, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a weathered and beat up set of banded mail beneath an oversized green coat. He has shaved his head bald. His eyes are green and catlike.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a bit of a xeno-phobe, disliking non-Humans.

History: Arnold lived on a farm with his mother, near the main road leading to a nearby town. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Wants to raise his children well; and his spouse's relatives view him with great suspicion

Flaws: Shy, Racist. Bonds: Family, Debt. Occupation: Fisher

Voice: Rolls R's

Attributes [hide]

Arnold Alby, Male Human Fighter 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 7
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 11 (+0)10 (+0) 8 (-1)13 (+1)
Skills Arcana +2, Athletics +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged -1 / 1d10-3, Grapple +4

Possessions: 400 gp. Sardonyx (60 gp). Hematite (5 gp). Golden pearl (160 gp). 1 Minor magic item.


Social Check DCs


Don Watson, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His head has been shaved. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He invites people to come help in his community garden.

History: Born in the west his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is not mentally stable, and does not behave rationally; and he seems to be bored by most things

Ideals: Philantrophist. Flaws: Ugly, Insane, Mundane. Bonds: Poor. Occupation: Knight

Voice: Speaks with lips pursed

Attributes [hide]

Don Watson, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)15 (+2) 13 (+1)16 (+3)
Skills Acrobatics +3, Animal Handling +3
Senses Passive Perception 11
Languages Common, Sylvan, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Theodoric Stanley, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a blue collared shirt and tan pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His brown hair is cut jaggedly and amateurishly. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shipwright. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor.

Ideals: Philantrophist. Flaws: Ugly, Disease, Insomniac. Bonds: Job. Occupation: Shipwright

Voice: High pitched and raspy

Attributes [hide]

Theodoric Stanley, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 9 (-1)13 (+1) 16 (+3)13 (+1)
Skills Deception +3, Medicine +5
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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