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NPC Generator

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Advanced [show]


Nicholas Lindsay, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His skin is also unnaturally pale. His hair is long and chestnut with streaks of blonde, and is pulled back with small blue clips. His beard is blonde, braided, and well cared for. He has brown eyes and a blue hat with a yellow feather.

Personality: Nicholas is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Nicholas is combative with any and all who dare try his patience in the slightest.

History: Sold as a small child to a wizard, Nicholas was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He feels the way he acts is they only way to get by in the world; and wants to raise his children well

Ideals: Extrovert, Justice. Flaws: Ugly. Bonds: Poor, Mentor. Occupation: Doctor

Voice: Booming voice

Attributes [hide]

Nicholas Lindsay, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)12 (+1) 11 (+0)13 (+1)
Skills Acrobatics +3, Performance +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Theodoric Ogden, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man dresses well, wearing violet shirts, loose pants, and blazers most of the time and is in decent physical shape. His long chestnut hair is drawn into a two foot long braid. His green unseeing eyes seem to look past you.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born in the west, but his parents moved at a very young age to the east. He struck it rich when he found rare goods in large quantities. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is greedy.

Flaws: Disease, Antagonistic. Bonds: Attractive, Immigrant, Rich. Occupation: Blacksmith

Voice: Eastern European accent

Attributes [hide]

Theodoric Ogden, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)15 (+2) 10 (+0)11 (+0)
Skills Arcana +4, Nature +4
Senses Passive Perception 10
Languages Common, Undercommon, Draconic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 80 pp. Silver pearl (50 gp). Deep green spinel (50 gp).


Social Check DCs


Norman Barton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he tends to wear a large grey jacket. His chestnut hair is drawn into a tight pony tail with a dagger scrunchie. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He likes to make people angry or surprised. He uses divination through singing.

History: Norman hails from a village terrorized by illithids. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Enemies, Nature. Occupation: Unemployed

Voice: Speaks in third person

Attributes [hide]

Norman Barton, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)12 (+1) 16 (+3)10 (+0)
Skills Arcana +3, Perception +5
Senses Passive Perception 15
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Disguise kit. 1 Superior lock.


Social Check DCs


Adelard Brandon, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Weaver does. He wears a colorful flower in his silver hair. He wears a mask on his face.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Weaver. He inherited the family business which he has now maintained for 8 years.

Motivation: A deep hatred of orcs; and he is unsatisfied with his job

Bonds: Job, Attractive, Enemies, Religious, Rich. Occupation: Weaver

Voice: Relaxed voice

Attributes [hide]

Adelard Brandon, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)17 (+3) 12 (+1)14 (+2)
Skills History +5, Survival +3
Senses Passive Perception 11
Languages Common, Aquan, Halfling, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Raymond Charlton, Male Human [Permalink]

Personal [hide]

Description: Standing 6'1", this man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is long and blonde with streaks of chestnut, and is pulled back with small red clips. His beard is chestnut, braided, and well cared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: Calm and collected, he is a well trained Map Maker. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Raymond was born with his father's beautiful face. His homeland was ravaged by war and he spent much of his life rebuilding it. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Optimist. Flaws: PTSD. Bonds: Attractive, Job, In love. Occupation: Map Maker

Voice: Loud with bravado

Attributes [hide]

Raymond Charlton, Male Human Fighter 4
Medium (6'1") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)15 (+2) 12 (+1)15 (+2)
Skills Persuasion +4, Survival +3
Senses Passive Perception 11
Languages Common, Druidic, Terran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: Just what you see.


Social Check DCs

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