Aldous Cason, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His head has been shaved. He wears a mask on his face.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Aldous was raised in a hard working conservative environment. His childhood dream was to be a Bookbinder, but he was a colossal failure. He has built up a small fortune and can afford his own way.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he is unsatisfied with his job
Ideals: Joker. Flaws: Ugly, Greedy. Bonds: Job, Rich. Occupation: Bricklayer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 300 gp. Gold and topaz bottle stopper cork (700 gp). 4 Alchemist’s fire.
Hugh Hailey, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a well pressed and immaculate suit (or dress). His hair is red and curly. He has brown eyes.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Disciplined, Optimist. Flaws: Ugly. Bonds: In love, Rich. Occupation: Fletcher
Voice: Spits and sputters
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 13 (+1) | 7 (-2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 300 gp. Deep blue spinel (600 gp).
Tim Haley, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a fine chain shirt which he covers with black colored cloaks and clothing. His hair is long and blonde with streaks of brown, and is pulled back with small black clips. His beard is brown, braided, and well cared for. His thin eyebrows rest above his beady green eyes.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He takes great joy in being the best Blacksmith in town.
History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He's also a talented Miner, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern; and he is unsatisfied with his job
Ideals: Athletic, Passionate. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Blacksmith
Voice: Low range voice
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 15 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnoll, Goblin
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
Geoffrey Yardley, Male Human [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His brown hair is braided into rings. He wears crescent spectacles with a black brim.
Personality: He acts crazy and hedonistic. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Born in the east his family was never financially stable. A gifted student he started as a Gardener, but he got bored and became a Tanner. He has set out to sabotage the competition.
Motivation: Expand his business; and sabotage a competitor
Flaws: Hedonist. Bonds: Attractive, Family, Poor, Job. Occupation: Tanner
Voice: Excited and jittery
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
Ernest Sutton, Male Human [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is bristling with hidden weapons, mostly tridents and kukris. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He has green eyes and a yellow hat with a green feather.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is frequently practicing swordplay.
History: He served in the navy to pay for his family's outstanding loans. Ernest was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ernest decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He is searching for what he claims is his rightful reward.
Motivation: Meet up once more with his childhood friend.
Flaws: Ugly. Bonds: Adventurer, Criminal record, Military, Religious. Occupation: Priest
Voice: Low and grunting
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 18 (+4) | 16 (+3) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnoll, Sylvan, Gnome
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 100 pp.
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