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Advanced [show]


Diggory Emsworth, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many blue ritualistic tattoos. He wears a brown costume with the symbols of death on his torso. His black hair is knotted and matted. His blue eyes are passionate and lively.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Diggory enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Diggory abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and human compassion

Ideals: Joker. Flaws: Hedonist, Disease, Racist. Bonds: Adventurer. Occupation: Herbalist

Voice: Mumbles to self between sentences

Attributes [hide]

Diggory Emsworth, Male Human Fighter 4
Medium (5'6") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 8 (-1)9 (-1) 9 (-1)11 (+0)
Skills Insight +1, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 4000 cp.


Social Check DCs


Odo Bradshaw, Male Human [Permalink]

Personal [hide]

Description: This man wears a faded coat and loose pants complete with feathered hat. He is muscular with a powerful set of arms. His blonde hair is long and unkept. His blue eyes are passionate and lively.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is an amazing painter.

History: Odo hails from a village terrorized by brigands. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Days after completing his studies, news broke out that his hometown was attacked by brigands. Odo was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: Many brigands want him driven away.

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Enemies, Nature. Occupation: Hunter

Voice: Prounounces S like Z

Attributes [hide]

Odo Bradshaw, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)12 (+1) 14 (+2)4 (-3)
Skills Religion +3, Stealth +5
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Reynard Hadley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His skin is fair and his fingers are delicate and long. His chestnut hair is greasy and uncared for. He wears round tiny glasses practically rammed into his face.

Personality: He is very quiet and rarely speaks above a whisper. He invites people to come help in his community garden.

History: Sold as a small child to a slaver, Reynard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Rich, Mentor. Occupation: Detective

Voice: Prounounces S like Z

Attributes [hide]

Reynard Hadley, Male Human Fighter 4
Medium (5'8") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)10 (+0) 17 (+3)15 (+2)
Skills History +2, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Everard Gyula, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'11" and does not wear sleeves and tends to eschew shirts when he can avoid it. His right leg appears badly burned and disfigured. With a patchy chestnut beard and wild chestnut hair. His eyes are gray and beady.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a poor family in the city he treasured whatever gifts he got. Everard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Flaws: Ugly, Depressed. Bonds: Adventurer, Poor. Occupation: Sellsword

Voice: Smooth and feminine

Attributes [hide]

Everard Gyula, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)9 (-1) 5 (-3)18 (+4)
Skills Investigation +1, Persuasion +6
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 18000 cp. Banded agate (9 gp). Star rose quartz (60 gp). Deep green spinel (160 gp). 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs


Bernard Enfield, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He has the majority of his body covered in plate. His hair is red and curly. His gray eyes dart from person to person.

Personality: He can speak with the recently deceased. Flattery will make him almost putty in your hands.

History: He served in the navy to pay for his family's outstanding loans. Bernard was born on a far western mountains where he grew up under the tutelage of his father, an expert Ruler. He was granted divine powers by his dying brother.

Motivation: He wants nothing more than to rejoin the army; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Flaws: Selfish. Bonds: Immigrant, Military. Occupation: Ruler

Voice: Rhymes sentences (sorry)

Attributes [hide]

Bernard Enfield, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 11 (+0)15 (+2) 16 (+3)15 (+2)
Skills Deception +4, History +4
Senses Passive Perception 13
Languages Common, Gnome, Infernal
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: Golden yellow topaz (400 gp). Violet garnet (400 gp).


Social Check DCs

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