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Advanced [show]


Conrad Leighton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears professional attire. His golden hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes lackadaisically let the world flow into them.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He cannot resist a sob story and will often dote over anyone who has one.

History: Sold as a small child to a wizard, Conrad was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Guard

Voice: Ums and uhs a lot

Attributes [hide]

Conrad Leighton, Male Human Fighter 4
Medium (5'1") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 12 (+1)12 (+1) 18 (+4)11 (+0)
Skills Intimidation +2, Investigation +3
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 200 gp. 1 Spyglass. 1 Magnifying glass.


Social Check DCs


Simon Spaulding, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. With a patchy chestnut beard and wild chestnut hair. He has blue eyes.

Personality: He acts crazy and hedonistic. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He is a Succubi in disguise. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Simon took refuge in the large cave and found the beat up sword and armor he uses now. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To clean up the streets; and to protect his home

Flaws: Ugly, Hedonist. Bonds: Religious, Adventurer, Nature, Guardian. Occupation: Barkeep

Voice: Speaks fast with a slight lisp

Attributes [hide]

Simon Spaulding, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)14 (+2) 10 (+0)9 (-1)
Skills Intimidation +1, Investigation +4
Senses Passive Perception 10
Languages Common, Druidic, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Gerald Pickering, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many pastel ritualistic tattoos. He prefers to wear tan clothing when he does not wear armor. His feathered hat is riddled with cuts and holes. He has brown eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Gifted from a young age, Gerald studied abroad. After coming to the age of reason, Gerald took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He's since become an addict/alcoholic.

Motivation: A deep hatred of giants; and to reunite with his absent father

Ideals: Optimist, Gifted. Flaws: Ugly, Addict. Bonds: Family, Enemies. Occupation: Mercenary

Voice: Indian accent

Attributes [hide]

Gerald Pickering, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)10 (+0) 15 (+2)15 (+2)
Skills Athletics +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. Chrysoberyl (110 gp). 1 Masterwork Common Melee.


Social Check DCs


Jocelyn Denholm, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is dressed in an above average manner. His hair is greying and his face has many wrinkles. His skin is flawless and his blue eyes scan people very quickly.

Personality: Abrasive and pushy, he has a hard time making friends. He receives visions of the future at random moments

History: Born to a pair of adventurers, Jocelyn grew up listening to his mother's many stories. His martial abilities were realized during a raid on his village. He was granted martial powers by his dying sister.

Motivation: He wants to meet his childhood hero; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Mayor

Voice: Jamaican accent

Attributes [hide]

Jocelyn Denholm, Male Human Fighter 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)9 (-1) 12 (+1)9 (-1)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 38000 sp.


Social Check DCs


Lewis Tatum, Male Human [Permalink]

Personal [hide]

Description: This man has the majority of his body covered in plate. He is muscular with a powerful set of arms. He wears his hair in dreadlocks. His eyes, though not visible through his cowl, are violet.

Personality: While he acts the brute, he is far gentler than he would appear. He is obsessed with finding treasure.

History: His parents moved while he was still in utero so he is the first generation to be born here. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Unemployed work with an outfit from a few towns over. Unemployed work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Fighting. Bonds: Adventurer, Immigrant, Job. Occupation: Unemployed

Voice: Indian accent

Attributes [hide]

Lewis Tatum, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)10 (+0) 15 (+2)9 (-1)
Skills Athletics +3, Deception +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. A roughly beaten golden orb (170 gp).


Social Check DCs

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