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NPC Generator

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Advanced [show]


Wymar Branson, Male Human [Permalink]

Personal [hide]

Description: 6'5" and lanky with angular features, he is an attractive figure. He has a large white mantle and cape that has been intricately interwoven into his yellow robe. His auburn hair is drawn into a tight pony tail with a cross scrunchie. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Further he is a bit of a stoner and is frequently out of it.

History: Wymar lived on a farm with his father, near the main road leading to a nearby town. When Wymar reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. By chance he met his sister recently and the two have been together since.

Motivation: To reunite with his absent father.

Ideals: Passionate. Flaws: Addict. Bonds: Attractive, Family, Military. Occupation: Cartwright

Voice: Smooth and feminine

Attributes [hide]

Wymar Branson, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)16 (+3) 14 (+2)9 (-1)
Skills Animal Handling +4, Intimidation +1
Senses Passive Perception 12
Languages Common, Terran, Sylvan, Giant
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Golden yellow topaz (700 gp).


Social Check DCs


Clerebold Soames, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is dressed in earthy colors with a brown and white handkerchief worn on his left side. He has a very tight haircut. He has a dull look in his hazel eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He pushes his goals aggressively. He is also a coward if confronted.

History: Born to a pair of adventurers, Clerebold grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He wants to meet his childhood hero; and to prove his worth to the world

Ideals: Joker. Flaws: Fearful, Disease, Impulsive. Bonds: Adventurer. Occupation: Mercenary

Voice: Mousy voice

Attributes [hide]

Clerebold Soames, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)11 (+0) 7 (-2)11 (+0)
Skills Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 2800 sp.


Social Check DCs


Richard Darlington, Male Human [Permalink]

Personal [hide]

Description: This northern man is well dressed, constantly wearing a black suit, grey shirt, and green tie. His clothes are grease stained in places. His feathered hat is riddled with cuts and holes. His eyes, though not visible through his cowl, are gray.

Personality: He never swears and excessively uses polite adverbs when speaking. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: His parents moved while he was still in utero so he is the first generation to be born here. His first spouse was a Miller, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: To unite with his sister.

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Immigrant, Family. Occupation: Weaver

Voice: Strong lisp

Attributes [hide]

Richard Darlington, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 9 (-1)13 (+1) 12 (+1)10 (+0)
Skills Arcana +3, Stealth +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Malachite (6 gp). Jasper (80 gp). Moss agate (6 gp).


Social Check DCs


Frederick Gladstone, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is white and curly. His thin eyebrows rest above his beady violet eyes.

Personality: His tongue was cut out and he uses sign language. He receives visions of the future at random moments

History: The child of a Butcher, who enjoyed hunting, Frederick was taken on many hunting expeditions. He went to a religious school and was inspired by the priests there in charitable deeds. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Nature, Religious. Occupation: Crown-heir

Voice: Hard of hearing, loud

Attributes [hide]

Frederick Gladstone, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 6 (-2)9 (-1) 12 (+1)13 (+1)
Skills Athletics +2, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1200 sp.


Social Check DCs


Alexandre Beitz, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he has the majority of his body covered in plate. He has moderate length blonde hair. His eyes are likewise green. His teeth are white and perfect.

Personality: He is fixated on the number 1. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is used to getting what he wants. In part because he is a meticulous planner.

History: He served in the navy to pay for his family's outstanding loans. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been a successful dealer in antiques buying low and selling high.

Motivation: He wants nothing more than to rejoin the army; and he is not mentally stable, and does not behave rationally

Ideals: Professionalism. Flaws: Insane. Bonds: Attractive, Military. Occupation: Farmer

Voice: Speaks with lips pursed

Attributes [hide]

Alexandre Beitz, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 7 (-2)11 (+0) 6 (-2)10 (+0)
Skills Acrobatics +4, Persuasion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2100 sp.


Social Check DCs

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