Diggory Windsor, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He typically wears a sleeveless long coat of deep grey leather and dull black iron scale mail. His auburn hair is lengthy and is close to two feet long. His eyes are brown.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He ran away from his former home and has been making his living as a Cook for the past few years.
Motivation: He is not mentally stable, and does not behave rationally; and sabotage a competitor
Flaws: Antagonistic, Fearful, Disease, Insane. Bonds: Job. Occupation: Cook
Voice: Scottish accent
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 15 (+2) | 15 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Giant, Celestial
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 400 gp. Moss agate (13 gp).
Alexandre Trowbridge, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is dressed in an above average manner. His brown hair is drawn into a tight pony tail with a skull scrunchie. He wears large thick round spectacles.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He has decided he is irredeemable; and he wants nothing more than to rejoin the army
Ideals: Athletic, Justice. Flaws: Sensitive. Bonds: Attractive, Military. Occupation: Painter
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 9 (-1) | 12 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: Moonstone (20 gp). Lapis lazuli (11 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Robert Spaulding, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a violet poncho over his likewise colored trousers and shirt. His small hat is riddled with cuts and holes. His violet eyes dart from person to person to random spaces in the air.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born on a small isolated farm. He moved out east to avoid the crime he committed. He now spends his time doing works of charity.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Philantrophist. Flaws: Ugly, Mundane. Bonds: Nature, Criminal record. Occupation: Brewer
Voice: Gruff and masculine
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Draconic, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4
Possessions: 400 gp.
Theodoric Compton, Male Human [Permalink]
Personal [hide]
Description: He wears a fancy black suit. His white hair is smooth and relatively long. His eyes are blue.
Personality: His tongue was cut out and he uses sign language. A true patriot, Theodoric would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Theodoric was born with his father's beautiful face. His father was a soldier and died while he was still young. Theodoric was left his father's suit of armor and trained in its use and care. He left for the east, certain he would find work there.
Motivation: He is greedy; and money/treasure
Flaws: Disease. Bonds: Attractive, Military, Immigrant, Rich. Occupation: Carpenter
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 20 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 10 (+0) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll, Ignan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: Just what you see.
Kody Kenley, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears tight fighting clothing, which leaves very little to the imagination. He keeps his golden hair in a pixie cut. He wears round tiny glasses practically rammed into his face.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a very good compulsive liar and kleptomaniac.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Kody grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Kody. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Fighting, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Criminal record. Occupation: Glassblower
Voice: Excited and jittery
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 9 (-1) | 12 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +1
Possessions: 400 gp.
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