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Advanced [show]


Cory Stanton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a brown deerstalker hat and brown clothes, and is pretty ugly. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His eyes, though not visible through his cowl, are blue.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born in the north. From there he went from mercenary job to mercenary job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often; and obtaining odd cultural human artifacts is his passion

Ideals: Athletic. Flaws: Ugly, Antagonistic, Fearful. Bonds: Immigrant, Adventurer. Occupation: Animal Trainer

Voice: Dutch accent

Attributes [hide]

Cory Stanton, Male Human Fighter 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)12 (+1) 11 (+0)13 (+1)
Skills Acrobatics +4, Perception +3
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Drogo Benson, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft white waves gently in the breeze. His attire stands in sharp contrast to his trident, which is beautifully polished and possesses an ornate carving of a cross on it. His red hair is thinning but still full. His eyes are a pleasant violet.

Personality: He is fixated on the number 59. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Knight arts, while his father instructed him in etiquette, music and courtly manner. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Knight work with an outfit from a few towns over. Knight work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has comitted a past crime that haunts him to this day; and he wants to meet his childhood hero

Flaws: Insane. Bonds: Rich, Job, Adventurer, Criminal record. Occupation: Knight

Voice: Speaks through clenched teeth

Attributes [hide]

Drogo Benson, Male Human Fighter 4
Medium (5'11") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)16 (+3) 15 (+2)15 (+2)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Druidic, Draconic, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: Red-brown spinel (80 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Odo Shelley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears rags and sports a simple walking cane. His hair is cut close to his head. His blue eyes dart from person to person to random spaces in the air.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: From birth he was tutored by a cruel and relentless mentor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He then took over the family business and is one of the better Herbalist for hire.

Motivation: He has decided he is irredeemable; and he's looking for his big break

Flaws: Shy. Bonds: Poor, Adventurer, Mentor, Job, Criminal record. Occupation: Herbalist

Voice: Speaks fast with a slight lisp

Attributes [hide]

Odo Shelley, Male Human Fighter 4
Medium (5'10") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 9 (-1)14 (+2) 8 (-1)17 (+3)
Skills Nature +4, Survival +1
Senses Passive Perception 9
Languages Common, Auran, Terran
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 24000 sp. 1 Masterwork studded leather. 1 Banded mail. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Odo Acton, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a blue coat. His hair is cut close to his head. His eyes are blue.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is harsh and unforgiving.

History: He was born into a rich family. His father had invested heavily in several trade routes and wanted him to inherit them. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has decided he is irredeemable; and a need for knowledge about a nearby landmark

Flaws: Cynical, Antagonistic. Bonds: Rich, Adventurer, Criminal record. Occupation: Weaver

Voice: Booming voice

Attributes [hide]

Odo Acton, Male Human Fighter 4
Medium (5'9") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)12 (+1) 11 (+0)12 (+1)
Skills Insight +2, Performance +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. Black star sapphire (1100 gp).


Social Check DCs


Gomory Crawford, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. His attire stands in sharp contrast to his whip, which is beautifully polished and possesses an ornate carving of a card on it. His chestnut hair is smooth and relatively long. His ears are large.

Personality: He speaks before he thinks and is too direct. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born to a Sculptor, his mother struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He has dedicated himself to building a better village for his children.

Motivation: He has comitted a past crime that haunts him to this day; and to reunite with his old friends

Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Poor, Adventurer, Criminal record. Occupation: Scribe

Voice: Squeaky

Attributes [hide]

Gomory Crawford, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)9 (-1) 12 (+1)16 (+3)
Skills Insight +3, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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