Geoffrey Tyndall, Male Human [Permalink]
Personal [hide]
Description: He wears yellow leather gloves, a yellow jacket, and tight pants. He is portly but not overly obese. He keeps his silver hair in a pixie cut. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. In his 15th year, his parents were killed by a goblins raid, leaving Geoffrey alone in the world. After a stint in an orphanage, he was adopted. He has never given up on his painting dream.
Motivation: He wants revenge against goblins; and revenge
Ideals: Artistic. Flaws: Racist. Bonds: Family, Religious, Enemies. Occupation: Actor
Voice: Timid voice
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 11 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 400 gp.
Miles Alton, Male Human [Permalink]
Personal [hide]
Description: He wears grey painted combat armor at almost all times. He has a moderate pudge and is not very fit. He sports a flattop hair cut. His eyes are amber.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Gifted from a young age, Miles studied abroad. He went to a religious school and was inspired by the priests there in charitable deeds. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Further expansion of business.
Ideals: Justice, Gifted. Flaws: Shy. Bonds: Religious. Occupation: Stylist
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 8 (-1) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +4
Possessions: Just what you see.
Trym Vance, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and very much looks the part of a Stylist. His hair is greying and his face has many wrinkles. He has brown eyes.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Born in a small village he learned the ways of the warrior from his mother. He helped his mother out around the business and became quite the natural. He has set out to sabotage the competition.
Motivation: Wants to open a new tavern.
Ideals: Athletic, Fighting. Flaws: Disease. Bonds: Job, Military. Occupation: Stylist
Voice: Breathy voice
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 13 (+1) | 6 (-2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
Possessions: 600 gp.
Rolf Tickle, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His attire stands in sharp contrast to his longbow, which is beautifully polished and possesses an ornate carving of a cross on it. He wears his brown hair down. He wears round tiny glasses practically rammed into his face.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He served in the navy to pay for his family's outstanding loans. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He wants to meet his childhood hero; and to reunite with his old friends
Flaws: Ugly, Antagonistic, Forgetful. Bonds: Military, Adventurer. Occupation: Sellsword
Voice: Dark and ominous
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 12 (+1) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +4
Possessions: 300 gp.
Kyle Ainsley, Male Human [Permalink]
Personal [hide]
Description: He is typically in his Masseuse uniform. His skin is fair and his fingers are delicate and long. His hair is long and chestnut with streaks of white, and is pulled back with small brown clips. His beard is white, braided, and well cared for. He is very pretty but has cold, dead eyes.
Personality: He snorts whenever he laughs or is feeling confident. Kyle is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Kyle was raised in a hard working conservative environment. As a young adult he joined a group advocating for an improvement in Human conditions. He tends to his Masseuse job now, and dutifully fulfills any obligations he has.
Motivation: He has comitted a past crime that haunts him to this day; and expand his business
Flaws: Racist. Bonds: Job, Attractive, Family, Criminal record. Occupation: Masseuse
Voice: Boston accent
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 14 (+2) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Draconic, Auran
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!