Adam Weston, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a tight fitting green shirt and pants. His golden hair is lengthy and is close to two feet long. He has hazel eyes.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born in a small desert village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now mingles about in high society.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Nature, Rich. Occupation: Knight
Voice: Breathy voice
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 7 (-2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2400 sp.
Aldous Astley, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is wearing the road beaten gear of a warrior. He keeps his blonde hair in a pixie cut. His eyes are likewise green.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was born a particularly ugly child, much to the horror of his parents. Aldous was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Aldous decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is wracked by social anxiety; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Fighting. Flaws: Ugly, Disease, Fearful. Bonds: Family, Criminal record. Occupation: Adventurer
Voice: Slow speaker
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 9 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 7 (-2) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1400 sp. Tiger eye turquoise (14 gp). Sard (20 gp). 1 Good lock.
Patrick Appleton, Male Human [Permalink]
Personal [hide]
Description: He wears a black feathered hat and black clothes. He carries a battered warhammer and tarnished kukri as well. His chestnut hair is smooth and relatively long. His eyes are amber.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Patrick was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Seamstress. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: He is wracked by social anxiety; and he feels threatened by others
Ideals: Fighting, Philantrophist. Flaws: Antagonistic, Fearful. Bonds: Job, Slave. Occupation: Seamstress
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 11 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 6 (-2) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2000 sp.
Bertram Payton, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is dressed in an above average manner. He has shaved his head bald. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is witty, but his monotone delivery comes off as unnerving He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: His parents moved while he was still in utero so he is the first generation to be born here. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He moves from town to town, unable to find a place to settle.
Motivation: He is greedy; and money/treasure
Ideals: Joker. Flaws: Secretive. Bonds: Attractive, Immigrant, Rich. Occupation: Bather
Voice: Loud with bravado
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 12 (+1) | 15 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Draconic, Ignan
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
Possessions: 3000 sp. Brass mug with jade inlays (600 gp). Brass mug with jade inlays (600 gp).
Gilbert York, Male Human [Permalink]
Personal [hide]
Description: He wears suspenders and white workpants. His shirt is grey, and he wears a heavy white leather apron most of the time. His hair is long and red with streaks of white, and is pulled back with small white clips. His beard is white, braided, and well cared for. He has several tiny emerald earrings on each ear.
Personality: He hates orcs. He views them as having robbed his home of its proper glory. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He now mingles about in high society.
Motivation: To unite with his brother; and his spouse's relatives view him with great suspicion
Bonds: Rich, Enemies, Family, Religious, Criminal record. Occupation: Shoemaker
Voice: Booming voice
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 9 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 42000 sp. 2 Antitoxin. 1 Holy water.
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