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NPC Generator

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Advanced [show]


Diggory Chester, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with violet lining and desert motifs. His skin is fair and his fingers are delicate and long. His white hair is styled in orderly dreadlocks. His brown eyes have a joyful gleam in them most of the time.

Personality: His tongue was cut out and he uses sign language. He is able to fit into much smaller and tighter spaces than normal.

History: He was born to loving parents in a slum to the north. Brilliant and gifted he never wanted to apply himself. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Wants to work out more often; and seeks redemption

Ideals: Gifted, Athletic. Flaws: Disease. Bonds: Poor, Criminal record. Occupation: Stableman

Voice: Dark and ominous

Attributes [hide]

Diggory Chester, Male Human Fighter 4
Medium (5'9") Human, Neutral Evil (CR 4)
Armor Class 8
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 17 (+3)8 (-1) 13 (+1)12 (+1)
Skills Acrobatics +0, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Don Lindsay, Male Human [Permalink]

Personal [hide]

Description: An older man who is wearing a long, tan cloak, he is not a threatening figure. He has no hair. He tend to wears goggles to shield his eyes.

Personality: He will rave to anyone who will listen. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born to a criminal king-pin and mafia family While studying, he fell in love. They married and had a daughter. He got away from his former life and has fallen to alcoholism.

Motivation: A need for knowledge about a nearby landmark; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Ugly, Insane, Addict. Bonds: Criminal record, In love, Adventurer. Occupation: Cartwright

Voice: Low and grunting

Attributes [hide]

Don Lindsay, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 12 (+1)12 (+1) 10 (+0)17 (+3)
Skills Intimidation +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 300 gp.


Social Check DCs


Hugh Woods, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Performer. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His black hair is knotted and matted. He has several tiny ruby earrings on each ear.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He takes great joy in being the best Performer in town.

History: He was raised in a white middle class family as the only child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Performer work with an outfit from a few towns over. Performer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Performer job and began his own company from there.

Motivation: He has money and likes to spend it.

Flaws: Mundane. Bonds: Job, Attractive, Rich. Occupation: Performer

Voice: Cold and demanding tone

Attributes [hide]

Hugh Woods, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)18 (+4) 15 (+2)12 (+1)
Skills Investigation +6, Performance +3
Senses Passive Perception 12
Languages Common, Terran, Goblin, Undercommon, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Balimaar Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He wears bulky tan painted plate armor. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to make people angry or surprised. He is obsessed with a lost civilization.

History: He was born in the east. Balimaar was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Apothecary. Recently he has begun working with bootleggers and crooks.

Motivation: Find a way to reverse the transformation of his sister; and he's looking for his big break

Flaws: Antagonistic. Bonds: Adventurer, Immigrant, Criminal record, Family. Occupation: Apothecary

Voice: Gruff and masculine

Attributes [hide]

Balimaar Cholmondeley, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)13 (+1) 10 (+0)18 (+4)
Skills Investigation +3, Survival +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. 1 Masterwork Thieves’ tools. 1 Crowbar. 1 Small steel mirror.


Social Check DCs


Kyle Ramsey, Male Human [Permalink]

Personal [hide]

Description: This man wears a well pressed and immaculate suit (or dress), and sports empty pouches on his belt. He wears his brown hair up in a very large beehive style do. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Kyle has worked very hard to control his curse. He has never given up on his singing dream.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Justice, Joker, Artistic, Impeccable. Flaws: Disease. Occupation: Navigator

Voice: Breathy voice

Attributes [hide]

Kyle Ramsey, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)11 (+0) 16 (+3)5 (-3)
Skills Persuasion -1, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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