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Advanced [show]


Charles Hayhurst, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is constantly adorned with expensive silk clothing, often dyed in bright yellow and green, and wears rings and necklaces with large, colorful gems. He has white hair. His face is scarred and worn.

Personality: A skeptical and narcissistic man, Charles's first love is himself. His second love is also himself. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised in a mountains tribe. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now mingles about in high society.

Motivation: He has passion for adventuring and risk; and money/treasure

Ideals: Impeccable, Justice. Flaws: Ugly. Bonds: Rich, Nature, Adventurer. Occupation: Butcher

Voice: Cold and demanding tone

Attributes [hide]

Charles Hayhurst, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 14 (+2)9 (-1) 14 (+2)16 (+3)
Skills Acrobatics +3, Arcana +1
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Breastplate. 1 Half-Plate. 1 Masterwork Light wooden shield.


Social Check DCs


Bertram Everleigh, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears a black coat over a brown low-cut shirt, and a feathered hat upon his head. His skin is also unnaturally pale. He wears his hair in dreadlocks. He wears large thick round spectacles.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He misses his home and complains about the freezing weather, even in summer.

History: He comes from a rich southern family. His mother was a mechanic, and taught him how to fix just about anything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Money/treasure.

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Rich. Occupation: Apothecary

Voice: Speaks like tongue is numb

Attributes [hide]

Bertram Everleigh, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)9 (-1) 11 (+0)9 (-1)
Skills Medicine +2, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 12000 cp. Hematite (16 gp). Brown-green garnet (60 gp).


Social Check DCs


Everard Rowley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a simple black robe with pastel stripes complete with hood. His long brown hair reaches down to his waist. His thin eyebrows rest above his beady blue eyes.

Personality: He is calm most of the time but flees social interaction. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. As a young adult he joined a group advocating for an improvement in Human conditions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Human people; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Artistic. Flaws: Ugly, Shy, Racist. Occupation: Sailor

Voice: Low and grunting

Attributes [hide]

Everard Rowley, Male Human Fighter 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)15 (+2) 15 (+2)13 (+1)
Skills Investigation +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Ignan, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Gerard Yorke, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a pastel costume with the symbols of luck on his torso. He wears a deerstalker hat to cover his moderate length black hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He got into the Ruler business at a young age. Gerard was born on a far western mountains where he grew up under the tutelage of his father, an expert Ruler. He tends to his Ruler job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern.

Ideals: Joker. Flaws: Antagonistic. Bonds: Mentor, Job, Immigrant. Occupation: Ruler

Voice: Can't modulate volume

Attributes [hide]

Gerard Yorke, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)8 (-1) 15 (+2)6 (-2)
Skills Intimidation +0, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2100 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Shane Astley, Male Human [Permalink]

Personal [hide]

Description: Standing 6'5", this man is wearing colorful clothing, dressed as a Body Guard. His hair is red and very short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Shane was raised in a hard working conservative environment. Cursed with vampirism at a very young age, Shane has worked very hard to control his curse. He's also a talented Crown-heir, but doesn't like to broadcast it.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and balancing his hectic life and new body guard responsibilities is difficult

Ideals: Joker. Flaws: Disease, Greedy. Bonds: Religious, Job. Occupation: Body Guard

Voice: Smooth and feminine

Attributes [hide]

Shane Astley, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)15 (+2) 15 (+2)13 (+1)
Skills Intimidation +3, Medicine +4
Senses Passive Perception 12
Languages Common, Ignan, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 700 sp. Emerald (800 gp). Moonstone (20 gp). Zircon (20 gp).


Social Check DCs

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