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NPC Generator

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Advanced [show]


Kyle Myerscough, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is silver, silky, and of moderate length. He has gleaming, smiling hazel eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born in a small village he learned the ways of the warrior from his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove his worth to the world

Ideals: Fighting, Athletic, Justice. Flaws: Impulsive. Bonds: Attractive. Occupation: Banker

Voice: growls and snarls, animalistic

Attributes [hide]

Kyle Myerscough, Male Human Fighter 4
Medium (5'0") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 13 (+1)14 (+2) 12 (+1)13 (+1)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Ignan
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Gerald Cooper, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He is wearing the road beaten gear of a warrior. His blonde hair has been sun bleached extensively. His green eyes dart from person to person to random spaces in the air.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He also has developed a complete distrust of the Fortune-teller profession.

History: The child of northern immigrants he idolized his mother. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting. Flaws: Antagonistic, Insane. Bonds: Job, Immigrant. Occupation: Navigator

Voice: Complex vocabulary, royal

Attributes [hide]

Gerald Cooper, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)12 (+1) 13 (+1)12 (+1)
Skills Intimidation +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


John Livingstone, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Layabout. His skin is fair and his fingers are delicate and long. His chestnut hair is cut short with large spiked bangs in the front. His face is covered beneath a completely black helmet.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is obsessed with his god.

History: He got into the Layabout business at a young age. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He ran away from his former home and has been making his living as a Layabout for the past few years.

Motivation: Doesn't want to be a Layabout and was forced into it by his family; and he is unsatisfied with his job

Flaws: Shy. Bonds: Job, Religious, Family. Occupation: Layabout

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

John Livingstone, Male Human Fighter 4
Medium (5'11") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)16 (+3) 15 (+2)11 (+0)
Skills Athletics +3, Medicine +4
Senses Passive Perception 12
Languages Common, Undercommon, Abyssal, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4

Possessions: 300 gp.


Social Check DCs


Arnold Brady, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He wears tattered old clothes. His head has been shaved. His brown eyes are passionate and lively.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He worked as a nervous Apothecary and found it very stressful. He tends to his Apothecary job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern.

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Apothecary

Voice: German accent

Attributes [hide]

Arnold Brady, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)9 (-1) 15 (+2)13 (+1)
Skills Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 30 pp.


Social Check DCs


Godfrey Bentley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears tight fighting clothing, which leaves very little to the imagination. His silver hair is cut short with large spiked bangs in the front. His eyes are gray and he is always smoking a pipe.

Personality: He will rave to anyone who will listen. He works hard and plays hard.

History: Born to a poor family in the city he treasured whatever gifts he got. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting. Flaws: Ugly, Insane, Hedonist. Bonds: Poor. Occupation: Dilettante

Voice: Soft and mumbly

Attributes [hide]

Godfrey Bentley, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)14 (+2) 9 (-1)13 (+1)
Skills Medicine +1, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Halfling, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs

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