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Advanced [show]


Bernard Springfield, Male Human [Permalink]

Personal [hide]

Description: He wears a blue collared shirt and tan pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He is physically well-built. He has styled his golden hair well, parting it to the right. His eyes are violet and he is always smoking a pipe.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is obsessed with a lost civilization.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When Bernard reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He feels threatened by others; and a need for knowledge about a nearby landmark

Flaws: Shy, Fearful. Bonds: Adventurer, Rich, Military. Occupation: Barrister

Voice: Speaks with lips pursed

Attributes [hide]

Bernard Springfield, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 9 (-1)13 (+1) 10 (+0)8 (-1)
Skills Perception +2, Persuasion +1
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Dustin Byron, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is typically in his Locksmith uniform. He keeps his long golden hair kept up in a rat tail. He wears large thick round spectacles.

Personality: He is witty, but his monotone delivery comes off as unnerving His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Dustin was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. He tends to his Locksmith job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Joker. Bonds: Job, Attractive, Military, Religious. Occupation: Locksmith

Voice: Speaks like tongue is numb

Attributes [hide]

Dustin Byron, Male Human Fighter 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)10 (+0) 10 (+0)8 (-1)
Skills Religion +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Wymar Perry, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is chestnut and very short. His eyes are a pleasant amber.

Personality: He acts crazy and hedonistic. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: The child of a Junk Dealer, who enjoyed hunting, Wymar was taken on many hunting expeditions. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. After a long history of fighting, Wymar and his spouse have recently divorced.

Motivation: He is terrified, and will act out of fear.

Flaws: Ugly, Hedonist, Antagonistic, Fearful. Bonds: Rich, Nature. Occupation: Shepherd

Voice: Soft and mumbly

Attributes [hide]

Wymar Perry, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)12 (+1) 9 (-1)11 (+0)
Skills Insight +1, Stealth +3
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Geoffrey Hailey, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears skinny pants and wears a tan and violet robe with the hood down. His hair is long and auburn with streaks of blonde, and is pulled back with small tan clips. His beard is blonde, braided, and well cared for. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He got into the Beggar business at a young age. His childhood dream was to be a Herbalist, but he was a colossal failure. He now spends his time doing works of charity.

Motivation: He is unsatisfied with his job; and to be a herbalist again

Ideals: Philantrophist. Flaws: Ugly, Sensitive. Bonds: Job. Occupation: Beggar

Voice: Speaks with lips pursed

Attributes [hide]

Geoffrey Hailey, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 6 (-2)15 (+2) 7 (-2)12 (+1)
Skills Acrobatics +5, Nature +4
Senses Passive Perception 8
Languages Common, Infernal, Giant
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4

Possessions: 2900 sp.


Social Check DCs


Anselm Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears professional attire. His golden hair and beard is wavy and long. He tend to wears goggles to shield his eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Sold as a small child to a slaver, Anselm was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Anselm was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Anselm's mother didn't care for him much, and the feeling was mutual. He tends to his Guard job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and to be a servant again

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Job, Mentor. Occupation: Guard

Voice: Sensual and smooth

Attributes [hide]

Anselm Mitchell, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)15 (+2) 11 (+0)12 (+1)
Skills History +4, Perception +2
Senses Passive Perception 12
Languages Common, Druidic, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. Banded agate (7 gp). Sard (40 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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