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NPC Generator

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Advanced [show]


Robert Morley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a pastel vest and prefers grey and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His tied-back hair is white. His face is scarred and worn.

Personality: Robert is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Gifted from a young age, Robert studied abroad. He went to a religious school and was inspired by the priests there in charitable deeds. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: His religion dominates his actions.

Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Adventurer, Religious. Occupation: Adventurer

Voice: Loud with bravado

Attributes [hide]

Robert Morley, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)12 (+1) 11 (+0)7 (-2)
Skills Medicine +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 10000 cp.


Social Check DCs


Randal Reid, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many violet ritualistic tattoos. He dresses like a well dressed Ploughman does. His long chestnut hair is drawn into a two foot long braid. His eyes are violet.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is lazy and tries to find solutions quickly.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has drifted from career to career and currently works as a Ploughman.

Motivation: He is unsatisfied with his job.

Ideals: Gifted, Artistic. Flaws: Lazy. Bonds: Job, Rich. Occupation: Ploughman

Voice: Voice breaks

Attributes [hide]

Randal Reid, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)12 (+1) 13 (+1)11 (+0)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Raymond Staurheim, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear violet pants and tee shirts. His blonde hair is slicked back into a classic pompadour. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is a Navigator first and foremost. He believes firmly that knowledge should be universal. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was raised by priests from a young age. Like his father and his sister before him, after school he went straight into learning to become a Navigator. He inherited the family business which he has now maintained for 12 years.

Motivation: He is compelled to act according to his religious beliefs; and he is unsatisfied with his job

Flaws: Ugly, Antagonistic. Bonds: Job, Religious, Mentor. Occupation: Navigator

Voice: Sensual and smooth

Attributes [hide]

Raymond Staurheim, Male Human Fighter 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 12 (+1)18 (+4) 14 (+2)8 (-1)
Skills Arcana +7
Senses Passive Perception 12
Languages Common, Draconic, Undercommon, Elven, Halfling
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Conrad Quinton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'1" and wears a brown vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his brown boots flare out at the collars. His chestnut hair is long and unkept. His brown eyes lackadaisically let the world flow into them.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has all his life been fascinated with music.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Armorer mother left him crippled. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and he is currently in port desperately looking for someone to get him out

Ideals: Artistic. Flaws: Ugly, Terse, Disease, Insomniac. Occupation: Cook

Voice: Low rumbling, strings words together

Attributes [hide]

Conrad Quinton, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)15 (+2) 11 (+0)14 (+2)
Skills Medicine +2, Nature +4
Senses Passive Perception 10
Languages Common, Giant, Druidic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (20 gp).


Social Check DCs


Geoffrey Clayton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a green Stetson hat and green clothes. He is an epitome of beauty. He has shaved his head bald. His hazel eyes dart from person to person.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: A powerful wizard made him what he is. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has dedicated himself to building a better world.

Motivation: He has a rivalry with the Church that dominates his actions; and obtaining odd cultural human artifacts is his passion

Ideals: Joker. Flaws: Shy. Bonds: Attractive, Mentor, Adventurer, Religious. Occupation: Carpenter

Voice: Excited and jittery

Attributes [hide]

Geoffrey Clayton, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 16 (+3)11 (+0) 8 (-1)14 (+2)
Skills History +2, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs

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