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Advanced [show]


Alexandre Quinton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears very tight pants and wife beaters, though occasionally he sports a brown coat. He has done his best to style his black hair to look like a famous performer. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born at the edge of vast plains. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He is searching for what he claims is his rightful reward.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and meet up once more with his childhood friend

Ideals: Impeccable. Flaws: Greedy. Bonds: Adventurer, Military, Nature. Occupation: Shepherd

Voice: Soft and melodious

Attributes [hide]

Alexandre Quinton, Male Human Fighter 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)13 (+1) 12 (+1)13 (+1)
Skills Athletics +4, Performance +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +3

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Solomon Conway, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He carries with him a set of spears, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His silver hair is greying along the sides and has receded to reveal a widow's peak. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Solomon enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Solomon took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Solomon fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a crush on the local server

Ideals: Fighting, Opinionated, Gifted. Flaws: Insomniac, Hedonist. Occupation: Miller

Voice: Speaks with back of mouth

Attributes [hide]

Solomon Conway, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)10 (+0) 9 (-1)13 (+1)
Skills Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Norman Copeland, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a weathered and beat up set of banded mail beneath an oversized yellow coat. He keeps his black hair in a flapper bob. He has gleaming, smiling blue eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He wants nothing more than to rejoin the army; and he has money and likes to spend it

Flaws: Antagonistic. Bonds: Immigrant, Military, Rich. Occupation: Tailor

Voice: Middle-eastern accent

Attributes [hide]

Norman Copeland, Male Human Fighter 4
Medium (5'0") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)10 (+0) 10 (+0)15 (+2)
Skills Investigation +2, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. Rock crystal (40 gp). Banded agate (6 gp). Chrysoberyl (110 gp). Deep green spinel (110 gp). 1 Minor magic item.


Social Check DCs


Roger Fawcett, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. His white hair is kept up in a ponytail inside a Stetson hat. This hazel eyed easterner is not easily forgotten.

Personality: His tongue was cut out and he uses sign language. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Roger was raised in a hard working conservative environment. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. In the meantime he has taken over work as a Stableman and occasionally as a mercenary.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he'd like to take his coworkers down a peg

Flaws: Disease, Greedy. Bonds: Religious, Job, Adventurer. Occupation: Stableman

Voice: Sighs a lot, exhausted

Attributes [hide]

Roger Fawcett, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 17 (+3)10 (+0) 11 (+0)11 (+0)
Skills Athletics +2, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +2

Possessions: 14000 cp.


Social Check DCs


Roland Sutherland, Male Human [Permalink]

Personal [hide]

Description: Standing 5'4", this man wears a robe, a symbol of the four houses of cards around his neck, and a longbow on his belt. He has brown hair. He has a dull look in his blue eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born in a small village he learned the ways of the warrior from his mother. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. After a long history of fighting, Roland and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he doesn't get along with people that don't share his tastes

Ideals: Fighting, Persistence, Impeccable. Flaws: Antagonistic. Bonds: Nature. Occupation: Spice Merchant

Voice: Pronounces difficult words wrong

Attributes [hide]

Roland Sutherland, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)12 (+1) 16 (+3)7 (-2)
Skills Arcana +3, History +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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