Richard Bentley, Male Human [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light red in addition to tight pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. His silver hair is slicked back into a classic pompadour. He wears large thick round spectacles.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Energy wise he seems alert and responsive.
History: He was born to a criminal king-pin and mafia family Richard was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Richard decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Professionalism. Flaws: Antagonistic, Ugly. Bonds: Criminal record. Occupation: Servant
Voice: Scottish accent
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 33 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 10 (+0) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +4
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.
Diggory Allerton, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He carries with him a set of longswords on his belt, each one with a opal on the hilt. His brown hair is still thick. His eyes are likewise brown.
Personality: He is calm most of the time but flees social interaction. He is a big fan of imagination and believes people should spend more time reading and writing.
History: The child of western immigrants he idolized his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Fighting, Logical. Flaws: Shy. Bonds: Attractive, Immigrant, Religious. Occupation: Marshal
Voice: Draws out vowels
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 17 (+3) | 8 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3
Possessions: 8000 cp.
Drogo Stratford, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a black tunic with pastel highlights, and long grey pants that bunch up around his shoes. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He has a massive crush on the younger sibling of the Cartwright who has hired him part-time. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A few years later when the west was not economically sound they moved to his current location. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To reunite with his old friends; and he's in love
Ideals: Gifted. Bonds: Attractive, Has a crush, Adventurer, Immigrant. Occupation: Cartwright
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 13 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp.
Drogo Lester, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears rags and sports a simple walking cane. He has moderate length silver hair. His half smiles and hazel eyes are beguiling and draw you in.
Personality: Aggressive, abrasive, and angry, Drogo embodies much of what other species detest in the Humans. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and he has a rivalry with the church that dominates his actions
Ideals: Opinionated. Flaws: Antagonistic. Bonds: Poor, Attractive, Religious. Occupation: Brewer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 36 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 16 (+3) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1700 sp.
William Clinton, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a tight fitting grey shirt and pants, and is pretty ugly. His long black hair is drawn into a two foot long braid. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born a particularly ugly child, much to the horror of his parents. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has been saving his money to try and buy his sister's freedom.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Optimist. Flaws: Ugly, Addict. Bonds: Family, Religious. Occupation: Spy
Voice: Posh accent
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 16 (+3) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
Possessions: 14000 cp. Deep blue spinel (700 gp). Black pearl (700 gp).
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Their contribution stands as a beacon of hope for all adventurers!