Balimaar Copeland, Male Human [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears a brown vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his brown boots flare out at the collars. His whole body is exceptionally muscular. He has done his best to style his silver hair to look like a famous performer. He wears round tiny glasses practically rammed into his face.
Personality: A deeply religious man he believes everything happens for a reason. He takes great joy in being the best Mason in town.
History: He comes from a rich southern family. His homeland was ravaged by war and he spent much of his life rebuilding it. He left for the south, certain he would find work there.
Motivation: He has money and likes to spend it; and expand his business
Flaws: PTSD. Bonds: Immigrant, Religious, Job, Rich. Occupation: Mason
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: Just what you see.
Raymond Atterton, Male Human [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. His auburn hair and beard is wavy and long. He has gray eyes.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Born in a small village he learned the ways of the warrior from his mother. His mother was a mechanic, and taught him how to fix just about anything. Some 7 years later his spouse died after the birth of his daughter. Heartbroken, Raymond never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: Money/treasure; and wishes to resurrect an old love
Ideals: Fighting, Persistence. Flaws: Mundane. Bonds: Rich, In love. Occupation: Bounty Hunter
Voice: German accent
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 23 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 6 (-2) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Aquan, Elven, Terran
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +6
Possessions: Carnelian (60 gp).
Patrick Cooper, Male Human [Permalink]
Personal [hide]
Description: He wears a red vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his red boots flare out at the collars. His silver hair is slicked back into a classic pompadour. He has a dull look in his hazel eyes.
Personality: He never swears and excessively uses polite adverbs when speaking. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was raised in a forest tribe. Patrick liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was granted arcane powers by his dying sister.
Motivation: Wants to raise his children well; and regain custody of his daughter
Ideals: Optimist, Gifted. Flaws: Forgetful. Bonds: Nature, Family. Occupation: Ruler
Voice: Breathy voice
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Aquan, Celestial
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp. 1 Minor magic item.
Balimaar Soames, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man has the majority of his body covered in plate and is in decent physical shape. His red hair has been sun bleached extensively. His hazel eyes dart from person to person to random spaces in the air.
Personality: He is irascible and easily irritated. He would rather hide behind his crafts than deal with other people.
History: He got into the Healer business at a young age. Through the years after Balimaar was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Balimaar's father didn't care for him much, and the feeling was mutual. He has drifted from career to career and currently works as a Healer.
Motivation: Expand his business.
Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Job. Occupation: Healer
Voice: Pirate accent
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 9 (-1) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Halfling
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 11000 cp. 1 Minor magic item.
Manfred Skelton, Male Human [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His chestnut hair is smooth and relatively long. He wears round tiny glasses practically rammed into his face.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Manfred is combative with any and all who dare try his patience in the slightest.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now travels the world, in search of power and loot.
Motivation: He's looking for his big break.
Ideals: Impeccable, Justice, Gifted. Bonds: Adventurer, Nature. Occupation: Servant
Voice: Excited and jittery
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 11 (+0) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Abyssal, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1800 sp. Gold and topaz bottle stopper cork (900 gp). Gold and topaz bottle stopper cork (900 gp).
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